Wouldn’t it be cool to collect a full exotic armor set for all the classes and subclasses?
Standard Warlock set:
Perk: maxed recovery. Using a super refills your health, melee ability kills increase mobility, grenades do more damage. Special weapons do more damage.
-Void: 10% void damage increase, 10% less arc and solar damage.
-Solar: higher and faster glide, take 5% more damage from arc attacks.
-Arc: rifts damage enemies but last for a shorter time.
Standard hunter set
Perk: maxed mobility. Faster reload time and 10% more precision damage on non-automatic weapons. Melee abilities kills increase resilience,
More melee range.
-Void: you are invisible during a dodge and can pass through enemies when dodging. 15% more damage taken while invisible. (As a handicap for pvp crucibabies)
-Solar: precision kills make a small solar explosion(half the size of firefly). You take 5% more melee damage.
-Arc: take 5% less arc damage and after being critically wounded by an arc attacks, your next melee hit chains damage to other enemies. Less speed during super.
Standard Titan set:
Perk: maxed resilience. Come across power ammo more often and hold more of it. You deal more melee damage and melee ability kills start health regeneration. All weapons do 5% more damage and have better handling when surrounded.
-Void: you can shoot through your barricade, dealing 10% more damage with automatic weapons. Your barricade has a shorter active time
-Solar: 20% more super damage, 15% slower super charge time.
-Arc: take 10% less damage while sprinting, slower movement speed.
What do you think?
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so gear sets from Diablo and Division?
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Legendary would become the new blue, exotic would be the standard, and a new rarity type will be brought in to add variet = current system.