EDIT PREFACE: If you like the timer, ask yourself this:
If they remove the timer, what changes FOR YOU? You can still rush through it and have no fun and get your reward, nothing changed. So what makes you so opposed to removing the timer? You just want to make sure noone else who is worse than you gets anything you got? Are you a 5 year old? So what if someone sits back and takes 2 hours to beat it, why does that change anything for you? You still played it for 25 minutes and got the reward. Also, why not raise the difficulty higher then, to a point where you cannot beat it, because only people better than you should be able to play the nightfall? Why is it that only this difficulty and only a timer are acceptable to you? You keep asking why I say "blindly," these questions should make that extremely clear and if you are still stuck on your "skill" argument, see "EDIT 5."
If you do not complete the game in the amount of time given, you lose. This I would say most people do not find fun. The point of games is to play with YOUR style the way you like to play, not be pigeon holed into playing with everyone using the same loadouts and skipping past every part they possibly can.
It would be like saying Super Mario 64 can be beaten in 6 minutes, so if you don't beat it in that time, you lose, and the game is too easy if that timer is not there, and there is no other way to make it more difficult, except adding that timer.
https://www.youtube.com/watch?v=DTzs9bcNgMQ
Do you think Mario 64 should have a timer because it makes it harder? Or should people play the game the way they like to play and find the challenges in completing sections that they are not as strong in?
Adding a timer does not make it the nightfall more difficult, all it does is remove styles of play and personality from the nightfall. As is, everyone uses the same loadouts and the same weapons and rushes through as quickly as they can removing all sense of playstyle or personal preference from the game.
I still don't understand what was wrong with Wipe to orbit. You still have incentive to play more quickly, (to get reward faster AND if you do take an hour then wipe, it hurts pretty bad) but the option not to also.
EDIT: Not to mention, there are only 2 PVE end game activities in which you can earn gear to get above 265 public events and nightfalls. So basically, if you don't play pvp, (let me guess, you want people to be forced to play pvp too) then there is actually no way to even level up to play the raid other than the nightfall and playing the same public events over and over. The only reason I even played the nightfall was literally for the reward, not a single time did I replay a nightfall, or know ANYONE who did for fun. (other than youtubers to create content)
So what you are suggesting is that if you don't like the timers, then just go play the same public events over and over and over if you want to progress.
EDIT2: I have no issue completing the nightfall, have done so on all three of my characters every week, without any issue, first try. (except this week, no motivation to do them) I just don't think they are fun to play that way, and there are a million other ways to make something challenging. Sucks to not want to play an entire mode of the game because there is a pointless timer and it takes all the fun away. I would be doing nightfall strikes 5-10 times a week if there was no timer, just playing it different ways and having fun, rather than just rushing through it for a luminous engram.
Also, if the timer is removed, you can still play just as fast as you want, or time yourself, if the timer is added, you have no option but to rush through the whole thing. The biggest complaint from timer lovers is without it people sit back, my question is, why do you care what anyone else does or how they beat it? How does that change ANYTHING for you? Sounds like you guys are just elitists who want some reward because you think the way you play is superior to the way someone else plays. The reality is, you probably aren't that great, and if we are just placing arbitrary timers for difficulty, why set the timers and anomalies where they are now? Why not take away 5 minutes. Would that then be too difficult? If so, why would that matter, challenge is good right? Specifically only the challenge of a timer is good though, any other challenge is not because people may solve that challenge in different ways.... such as being careful and taking their time, or maybe, just having fun.
My biggest question is this, if the timer is removed, What changes FOR YOU, if you like being timed? Are you unable to play at that pace if the timer is removed? How does it affect you at all if the timer is removed? Just keep playing it exactly like you do, and you are good to go.
EDIT3: Sounds like everyone in favor of the timer does not understand that something can be challenging without a timer, or that it is possible to beat the nightfall just fine, but still think the timer is not fun. If you are one of those people, I am not talking to you, you are the exact blind fanboys I am talking about.
EDIT4: You guys worry about the nightfall being easier than it is now, but then proceed to be perfectly fine with getting free clan from your clan, where you are most likely a freeloader, fine with public events giving almost unlimited loot if you want to just waste your time and play them over and over, but if someone beats the hardest mode in the game (the nightfall is easily harder than the extremely easy raid, both not terribly difficult) in a way other than rushing through, suddenly the world is ending.
EDIT5:
Here is why I don't understand the "get gud" or you aren't good enough argument (separate from the fact that I beat it easily)
-Group 1: misses 5 anomalies, fails by ten seconds, would have taken a total of 24m:11s had time not run out, they fail
-Group 2: miss 0 anomalies, finish with 3 seconds remaining, take a total time of 26m:27s and succeed.
According to you, group 1 has no skill and needs to get better despite being more effective running the nightfall, but didn't spend 20 minutes before hand watching a video to find all the anomalies. Why? However your concern with no timeer is that people will spend an additional 20 minutes (or less) to sit back and take their time to beat the nightfall? And see no irony?
-
Honestly couldn't care what they do with the nightfall exotics are so common in this game that after you're leveled the nightfalls are just worthless
-
3 RepliesGet good, you can still enjoy the nightfall with a timer
-
I’m here in support of the nightfall timers
-
Millennials, Always wanting to lower the bar....
-
1 ReplyIt forces casuals to actually play hard. The timer isnt going anywhere, so arguing about it is a waste of time and forum space.
-
I hate the timer, if people wants challenges, play with 10 of light!
-
Edited by x Nerdy Dad x: 10/7/2017 2:57:51 AMDon't bother. Many are moving on from this game leaving the hardcores who have always bitched about those that don't spend 5 hours a day in front of their tv to git gud. Let them enjoy their Tuesday reset game.
-
20 RepliesThere is nothing wrong with the timer other than it's annoying. Maybe the problem is you, not the timer.
-
7 RepliesA huge wall of text with slippery slope arguments. You're allowed to play whatever style you want, no one is stopping you. But if you want the rewards, you better meet the requirement to get said reward. Just like getting flawless, or beating the raid. You can't prance around the raid/trials and expect to get rewarded for playing your style. I get it, you don't like timers; many people don't either. But that's the challenge. Nightfalls without timers are really just prestige strikes...easy. Nightfall does reward you with high level gear so... I think the timer is fine. If they take aways timers, then they'll need to artificially make nightfalls harder in some other ways that you may not like... So... it's a matter of Devil you know vs the Devil you don't ;)
-
1 ReplyYour multiple edits show you've had to back track and make up new arguments. You are the common denominator in all of your whining. Maybe it's you. Maybe you're just too scrubby or just bad at video games. I don't think we'll ever know but I know one thing, [spoiler]You cry like a 3 year old child[/spoiler]
-
2 RepliesIt wouldn't be a challenge otherwise.
-
I never really do the timer challenges in other platformers....wait this is a shooter. :)
-
Endgame content is suppose to be hard. Go play cod scrub
-
Wish this text wall had a fricking timer. Someone fail me and send me to orbit.
-
2 RepliesQuit reading because your post offers nothing constructive. Was going to respond about why the timer is fine, but you've already made up your mind and no logic will change it.
-
“Are you a 5 year old?” Commences whining for 15 minutes about a video game 😂
-
The timer takes some getting used to but honestly it really isn't all that bad. I like the timer. Gives me a rush.
-
Tldr. Timed nightfalls are ez and much better than sitting miles away with icebreaker. [spoiler]fight me[/spoiler]
-
1 ReplyWhat does change for me if the timer is removed is that the people I could paired with on LFG think they can do the nightfall when in reality they don't. The timers draw out the people who can actually do the nightfall and not mess it up. On top of that the timer allows you a team wipe and not resetting the boss fight. (And admittedly we do mess up from time to time when we are close but still manage to finish). And also does not allow people to camp and fire off all their ammo while I'm actually fighting and trying to finish in a timely manner. And when I die because I have no support I'm stuck waiting for a Rez for the rest of the fight because the campers won't get me.
-
Endgame loot shouldn't be handed out freely.
-
I love nightfall. Very fun because it's hard. Coordination and teamwork is key, far more rewarding than D1 nightfall. I understand why people are bitching. They want the good gear without having to actually do something challenging. Noooooooob
-
Stop cheesing the AI. Rushing through it IS the D2 nightfall. It's a challenge that some fail. I like that.
-
I wish there was SOMETHING to grind for and event that was fun and challenging the NF are currently harder than the raid(so long as the people you raid with aren't morons) I don't mid the timers but It would be nice if they weren't every week.
-
agree...in the early days of D1 when you were kicked back into orbit if you died was better than this...I loved to spend 2 hours inching my way thru a nightfall one bullet at a time.
-
My response.
-
[quote]I don't understand why so many people blindly support the Nightfall timers[/quote] I run them, but it's not like I like them. Its just another activity to do. I rarely bother to run the prestige variant (I think I completed it weeks 2 & 3. Week 4 bugged out for me like it did for many others). The PvE content has little to no replay value for me. Without even realizing it, I found myself working the D2 grind like a job, just like D1. You lose enjoyment so fast. Instead of having fun, you find yourself searching for flaws in the game just because you're bored. For the OP, its NF. For me, its the numerous issues I have with the PvP environment.