JavaScript is required to use Bungie.net

Destiny 2

Discuss all things Destiny 2.
Edited by Gamer12730: 10/8/2017 2:28:14 PM
389

I don't understand why so many people blindly support the Nightfall timers

EDIT PREFACE: If you like the timer, ask yourself this: If they remove the timer, what changes FOR YOU? You can still rush through it and have no fun and get your reward, nothing changed. So what makes you so opposed to removing the timer? You just want to make sure noone else who is worse than you gets anything you got? Are you a 5 year old? So what if someone sits back and takes 2 hours to beat it, why does that change anything for you? You still played it for 25 minutes and got the reward. Also, why not raise the difficulty higher then, to a point where you cannot beat it, because only people better than you should be able to play the nightfall? Why is it that only this difficulty and only a timer are acceptable to you? You keep asking why I say "blindly," these questions should make that extremely clear and if you are still stuck on your "skill" argument, see "EDIT 5." If you do not complete the game in the amount of time given, you lose. This I would say most people do not find fun. The point of games is to play with YOUR style the way you like to play, not be pigeon holed into playing with everyone using the same loadouts and skipping past every part they possibly can. It would be like saying Super Mario 64 can be beaten in 6 minutes, so if you don't beat it in that time, you lose, and the game is too easy if that timer is not there, and there is no other way to make it more difficult, except adding that timer. https://www.youtube.com/watch?v=DTzs9bcNgMQ Do you think Mario 64 should have a timer because it makes it harder? Or should people play the game the way they like to play and find the challenges in completing sections that they are not as strong in? Adding a timer does not make it the nightfall more difficult, all it does is remove styles of play and personality from the nightfall. As is, everyone uses the same loadouts and the same weapons and rushes through as quickly as they can removing all sense of playstyle or personal preference from the game. I still don't understand what was wrong with Wipe to orbit. You still have incentive to play more quickly, (to get reward faster AND if you do take an hour then wipe, it hurts pretty bad) but the option not to also. EDIT: Not to mention, there are only 2 PVE end game activities in which you can earn gear to get above 265 public events and nightfalls. So basically, if you don't play pvp, (let me guess, you want people to be forced to play pvp too) then there is actually no way to even level up to play the raid other than the nightfall and playing the same public events over and over. The only reason I even played the nightfall was literally for the reward, not a single time did I replay a nightfall, or know ANYONE who did for fun. (other than youtubers to create content) So what you are suggesting is that if you don't like the timers, then just go play the same public events over and over and over if you want to progress. EDIT2: I have no issue completing the nightfall, have done so on all three of my characters every week, without any issue, first try. (except this week, no motivation to do them) I just don't think they are fun to play that way, and there are a million other ways to make something challenging. Sucks to not want to play an entire mode of the game because there is a pointless timer and it takes all the fun away. I would be doing nightfall strikes 5-10 times a week if there was no timer, just playing it different ways and having fun, rather than just rushing through it for a luminous engram. Also, if the timer is removed, you can still play just as fast as you want, or time yourself, if the timer is added, you have no option but to rush through the whole thing. The biggest complaint from timer lovers is without it people sit back, my question is, why do you care what anyone else does or how they beat it? How does that change ANYTHING for you? Sounds like you guys are just elitists who want some reward because you think the way you play is superior to the way someone else plays. The reality is, you probably aren't that great, and if we are just placing arbitrary timers for difficulty, why set the timers and anomalies where they are now? Why not take away 5 minutes. Would that then be too difficult? If so, why would that matter, challenge is good right? Specifically only the challenge of a timer is good though, any other challenge is not because people may solve that challenge in different ways.... such as being careful and taking their time, or maybe, just having fun. My biggest question is this, if the timer is removed, What changes FOR YOU, if you like being timed? Are you unable to play at that pace if the timer is removed? How does it affect you at all if the timer is removed? Just keep playing it exactly like you do, and you are good to go. EDIT3: Sounds like everyone in favor of the timer does not understand that something can be challenging without a timer, or that it is possible to beat the nightfall just fine, but still think the timer is not fun. If you are one of those people, I am not talking to you, you are the exact blind fanboys I am talking about. EDIT4: You guys worry about the nightfall being easier than it is now, but then proceed to be perfectly fine with getting free clan from your clan, where you are most likely a freeloader, fine with public events giving almost unlimited loot if you want to just waste your time and play them over and over, but if someone beats the hardest mode in the game (the nightfall is easily harder than the extremely easy raid, both not terribly difficult) in a way other than rushing through, suddenly the world is ending. EDIT5: Here is why I don't understand the "get gud" or you aren't good enough argument (separate from the fact that I beat it easily) -Group 1: misses 5 anomalies, fails by ten seconds, would have taken a total of 24m:11s had time not run out, they fail -Group 2: miss 0 anomalies, finish with 3 seconds remaining, take a total time of 26m:27s and succeed. According to you, group 1 has no skill and needs to get better despite being more effective running the nightfall, but didn't spend 20 minutes before hand watching a video to find all the anomalies. Why? However your concern with no timeer is that people will spend an additional 20 minutes (or less) to sit back and take their time to beat the nightfall? And see no irony?

Posting in language:

 

Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

  • Haha I should be paid to even attempt to read all that most likely shit from a crying child.

    Posting in language:

     

    Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

    3 Replies
    • I love the timer but wish it was in rotation. I prefer a constant new difficult challenge. As is the timer gives you too much time and only prestige nightfall is worth doing

      Posting in language:

       

      Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

    • It's supposed to be a challenge. The time forces you to communicate with your fireteam and come up with the best strategy. You fail by a 5 seconds? Work on getting 5 seconds faster. It's not supposed to be easy. I get that it is frustrating but just keep practicing and work on the things that need to be worked on.

      Posting in language:

       

      Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

      1 Reply
      • Edited by Maurinho: 10/9/2017 5:02:02 PM
        I would do skolas arc burn 100times over a stupid timed nf

        Posting in language:

         

        Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

      • I'm in favour of the timer because it presents a challenge. The whole point of an end game activity is that it is supposed to be difficult. Some players won't be able to do it. My problem with taking away the nightfall timer is that without it, the nightfall just becomes... too easy. There's only one modifier, since the other one is time based and most weeks the modifier isn't that difficult, just annoying. If the nightfalls, and strike playlists in general, were given a rework, then I'd be fine with the timer being removed. Add more modifiers from D1, maybe make the prestige mode like the vanilla nightfall where you get kicked to orbit if you fail... but as it stands right now, the timer is the only thing that presents a challenge to the nightfall, so just taking it away without a rework of the strike playlist wouldn't make much sense.

        Posting in language:

         

        Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

      • Easiest way to make something hard? Put a timer on it. Prestige raid will be same mechanics... Except with a timer. Kill calus in 7 min or die.

        Posting in language:

         

        Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

        1 Reply
        • This progressive logic is ridiculous. "Hmmm.. looks like some students aren't able to pass this exam. We'd better lower the passing grade to 30%. That way they'll feel included".

          Posting in language:

           

          Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

          40 Replies
          • I enjoy the timers as it adds a sense of urgency to the whole mission. I personally enjoy being challenged, something D2 does very poorly. You ask what changes "for me" if they remove the timer. I'll tell you what, my personal time gets eaten up by players like yourself who want to waste time doing unessential things during the nightfall whilst I am waiting at the next encounter. The point of games is definitely not "to play with YOUR style the way you like to play", the point of the majority of games is to complete a set objective in order achieve a goal. If you want so badly to play with "your style the way you want" then maybe you should go and pay minecraft or something with no set objective. You get your enjoyment from doing whatever you want in a game. I get mine from beating other people (I am extremely competitive). How I am supposed to ever stand out if all of the challenging aspects of the game are slowly removed to allow anyone to complete the end game?

            Posting in language:

             

            Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

            5 Replies
            • I guess a lot of people didn't do the Sunrise Bounty in Destiny? Every Nightfall that I can remember in the last month has had a way to max the clock at about 30 minutes so, if 2 people focus on adds and 1 person on whatever time extender is working this week, it's not a problem. The only exception so far being the Arms Dealer but we still got our Rat Kings that week so it wasn't that bad.

              Posting in language:

               

              Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

            • I do not believe scrapping the timer from the nightfall is the solution to your problem. I personally do not like the timer either, but as with all things game-related, it's something the developers believed to be an added difficulty. Just like some old platformer / adventure games added timers to make the game more challenging, Bungie chose to do this with the nightfall as well. I think some strikes are perfect for this kind of challenge, while others (I'm looking at you Savathûn) are less suitable for timer-based gameplay. Nevertheless, you're touching on a valuable subject in my opinion, which is that besides this very limited and specific nightfall challenge there is absolutely no incentive to play strikes as an endgame activity. To make things more interesting, they could add a prestige strike mode with random modifiers each strike to make this more challenging and more fun. My suggestion would be that Bungie added a weekly challenge for "powerful gear" in the same fashion as crucible and public events (for instance, complete 5 prestige strikes to receive a luminous engram for powerful gear). I think this would be a great incentive for replaying strikes and accomodating to the "anti-D2-nightfall" players without having to sacrifice the nightfall for those who actually do enjoy the timer-based new style.

              Posting in language:

               

              Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

            • Because it literally isn't hard. Just some proper communication. Especially if you're going for the rat king. Why anyone would really wanna take anything more than 15 minutes is beyond me.

              Posting in language:

               

              Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

              2 Replies
              • It’s not that annoying at all to, actually did a guided nightfall this week, yes I waited 25 minutes for a game. Meh. But the guys were cool and we all had mics, knock out that garbage with 4.xx minutes left in the timer. While I don’t like the fact that we are timed for the nightfall, it’s not bad, at least this week. Put in work, don’t suck ass, play smart and you’ll knock it out with no problems. Nameless midnight, sunshot and a rocket launcher with cluster bombs was boss as hell. Got to the boss and killed him in less than 5 minutes. I don’t understand while people struggle so bad. Maybe, just maybe, you’re not a good pve player? Maybe you don’t play smart, maybe your team isn’t good? Maybe you don’t watch the YouTube to see where all the anomalies are? Maybe you don’t look for them, maybe you spend too much time in one room, maybe you’re not good at headshots. Maybe you just don’t like the fact that there is a time limit, I get it, I’m not a fan of it, I believe it takes away some of the fun of doing the nightfall, personally I’d like to see kicked back to Orbit if your entire team dies. Everybody has their reasons for not liking the timer, but at the end of the day, it’s irrelevant, the timer is there, play the nightfall knowing that or don’t. Not trying to be a dick but those are your options. The timer isn’t going away any time soon I fear so, it is what it is.

                Posting in language:

                 

                Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

              • Edited by Doctor Electric: 10/8/2017 10:21:54 AM
                Yeah, I didn't read the post, I'm gonna assume what you wrote in the meantime. I'll throw out a couple of arguments here. The first being is that Raid Mechanics have timers attached to them, they just aren't obvious / hidden thanks to clever subtle use of notifications (The pools have been corrupted...). It doesn't add to the difficulty at all, it's something to keep in the back of your mind as you progress through a raid challenge, so you might end up making a mistake if you find you're pressed for time or if you're not performing efficiently. You could argue the nightfall isn't meant to be the raid, but I say that's a flawed argument; it's not supposed to be easy. If you could kick back and whittle away enemies for an hour, where's the whole point of the nightfall being the hard mode strike? Kind of defeats the purpose. I've always beaten the Nightfall with time to spare because the timer creates artificial difficulty and it works as intended; it forces you to rush, and when mother tells you that rushing things makes you make more mistakes, she's telling the truth. It forces you to pick up the pace, but does it in the way where you make the mistakes for the Nightfall and punishes you for it. Proper tl;dr Timer doesn't actually add difficulty, it makes you rush so you make the mistakes for rushing. But it also creates a necessity to make quick progress, since whittling away at enemies for two hours defeats the purpose of a challenge mode strike.

                Posting in language:

                 

                Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

              • Get gud

                Posting in language:

                 

                Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

              • What do you recommend to be added instead of the timer to keep the current difficulty? Because going to orbit isn't fun.

                Posting in language:

                 

                Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

                9 Replies
                • [quote]Edit[/quote]

                  Posting in language:

                   

                  Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

                • It's because it's the only thing they can "try" to justifing the laziness that Bungie put into this game that they call a "challenge" Just saying people knowing this company has many other options then a timer to make any strike a challenge. But I guess taking the easy way out took care of that right?

                  Posting in language:

                   

                  Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

                • I don't know anyone that spends 20 mins watching a YouTube video about anomalies. Your claim otherwise us hyperbole.

                  Posting in language:

                   

                  Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

                  12 Replies
                  • Well, If only you were this passionate about --anything else--

                    Posting in language:

                     

                    Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

                    1 Reply
                    • God lord.... You really expect people to read that much crap and not receive a -blam!-ing Medal or something?

                      Posting in language:

                       

                      Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

                      3 Replies
                      • As if I’m going to read this novel of complaining. Why do I want the nightfall timer? I want it because it separates the terrible players from the players with thumbs. If you can’t complete a prestige nightfall then I know not to play with you. Simple.[spoiler]the timer is not the problem. your lack of skill is [/spoiler]

                        Posting in language:

                         

                        Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

                      • Edited by StpME: 10/7/2017 10:19:59 PM
                        you present an opinion post then bitch about everyone saying its not a problem lmao

                        Posting in language:

                         

                        Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

                      • Edited by RichGhost77: 10/8/2017 12:17:34 AM
                        Theyre the ones that don't need to git gud. 👍

                        Posting in language:

                         

                        Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

                      • Edited by Raccoon: 10/8/2017 12:41:39 AM
                        [quote] Adding a timer does not make it the nightfall more difficult, all it does is remove styles of play and personality from the nightfall.[/quote] What styles of play and personality? Sitting behind a glitched wall for 30 minutes with Icebreakers while twiddling our thumbs, or the kind of personality when your whole team gets wiped for their stupidity due to never getting properly acquainted with the Nightfalls or their intended difficulty and being forced to Orbit. The timer may add a crunch, but that crunch [i]does[/i] make it more difficult in a game that is starving for any sort of punishing or even slightly difficult content. Stop whining on the forums like every other one of these entitled brats who burnt out the game for 10+ hours a day, and actually get good enough to do the Nightfall without the timer running out. Bungie did this in order to prevent the cheeses that ruined D1 PvE endgame, not to receive an onslaught of complaints from fanboys.

                        Posting in language:

                         

                        Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

                      • I like the timer.

                        Posting in language:

                         

                        Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

                      • I love people complaining about things like this, it's absolutely hilarious. A lot of games have enrage timers, yet this game is the one that chooses to complain. It's been shown you can do the nightfall at a slow pace, it doesn't have to be rushed. You wanted things to not be billet sponges, that's what happened. They gave you mechanics, and you only see it as a timer.

                        Posting in language:

                         

                        Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

                      1 2 3 4 5 6 7
                      You are not allowed to view this content.
                      ;
                      preload icon
                      preload icon
                      preload icon