If I had to point to a "problem" it solves, I would say the problem of the Nightfall not really feeling like endgame content.
Nightfalls became very easy in D1 after you had beaten everything else. Once you had all the guns in the game you could breeze through most nightfalls by running certain advantageous loadouts.
Just as an example, Sepiks. For the first area everyone would run a shotgun of the appropriate element, breeze through, and then switch to snipers for the spider tank. The new locked loadouts combined with the new time limit for completion gives the nightfall new dimension that feels more worthy of endgame content.
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Edited by N3wter: 8/25/2017 10:36:23 PMSpecialist burn on septiks with the tank no reason to switch weapons bubble melting point then shotgun the mini gun does double damage it's dead before the clip is empty. Then same for septiks himself I killed him so fast with a shotgun he response and you can kill him twice
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Then bring back the team death element of the nightfall, you wipe? Start again....
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^this.