They should make them not to kill if the thrower was in critical state. He's already loosing the fight and sticking before death is not skill.
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Following your logic, all panic supers shouldn't kill either. Zero skill required.
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Edited by B: 4/20/2017 11:40:02 AMYeah, but supers take 3 minutes to recharge, not 25 seconds.
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I hear ya. Just sayin....