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Edited by Mercules904: 4/28/2016 6:39:30 PM
230

Weapon Stats Spreadsheet with Times-to-Kill

Thought y'all might like to take a look at this. Made it to help with deciphering which guns you'd like to use or try to acquire. It has values for all the current Year 2 weapons, as well as Exotics, and some other information you may find useful. Edit: For those of you still finding this, Inventory numbers are in for Rocket Launchers.

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  • Grasp of Malok damage is actually 23, not 24 per shot. Not that it really impacts it's time to kill numbers as it's still a 3 burst to kill weapon but it's still an inaccurate number. You should also mention on machine guns with 37 impact (Baron's Ambition and Zombie Apocalypse) any barrel that enhances impact like Aggressive Ballistics or Linear Compensator it changes them from 5 shot to kill to 4 shot to kill weapons. This is significant since it makes them the most lethal machine guns in the crucible with a time to kill of 0.40 seconds. I only mention that because this puts them on even footing with 61 impact machine guns like Bane of The Taken and Jolder's Hammer which can also kill in 0.40 seconds but typically have magazine sizes of 23-26 rounds, where as Baron's Ambition and Zombie Apocalypse have magazine sizes of 43 and 44. You can kill more guardians with Baron's Ambition and Zombie Apocalypse per magazine and do it just as fast as the higher impact guns can. Assuming minimum bullets to kill per weapon and their magazine size it's as follows Baron's Ambition 44 round mag, 4 shot to kill = 11 kills possible per mag 0.40 sec TTK Zombie Apocalypse 43 round mag, 4 shot to kill = 10 possible kills per mag 0.40 sec TTK Jolder's Hammer 26 round mag, 3 shot to kill = 8 possible kills per mag 0.40 sec TTK Bane of The Taken 23 round mag, 3 shot to kill = 7 possible kills per mag 0.40 sec TTK

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    • i feel like you just copied over from tests from extrooper in wich case wouldnt ttk on fast rof autos be .86 not .8? assuming max armor.

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      • Look at the -blam!-ing high rate of fire autos. Lmfao. "Balance". That combined with how stupid -blam!-ing easy they are to use is why I stopped playing pvp

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        • Seeing as you found values for barrel upgrades, do you think you can post numbers for what the different sights and scopes do to weapons and not just basic oh this is snappy and this is obstructive like most youtubers do. That would be awesome of you

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          • Is NLB with or without glitch?

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            • Edited by PwNy: 4/22/2016 12:21:27 AM
              I've been using basically the same one posted on Reddit for the past 15 months. If it was yours, thanks! Also, doesn't Tlaloc have the same RoF as high RoF scouts when overflow is active, but kills in 4 shots instead of 5, making TTK about 0.7 sec?

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              • Awesome post btw. Prob most useful thing i have ever seen on here.

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              • Edited by G Bullet: 4/22/2016 1:16:24 AM
                Bumpskies for later Nice work op this is amazing

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                • Red Death needs a buff.

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                  • The numbers, Mason... WHAT DO THEY MEAN?!

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                  • If you can't see still become a cock man Cocytus SR4

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                    • Bump

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                    • Thanks! With no damage fall off and Glass Half Full, plus all the stats you show here, why is Hardlight not wrecking? I hardly ever see it, much less get killed by it. Was my favorite PVE yr1 (never got Suros). Been meaning to take my yr2 into PvP. Now I def will.

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                      • Thank you! I can imagine spending way too much time looking at this between matches. Very impressive.

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                      • I spent way to much time looking at this

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                      • Great work. Dying to get my hands on that Badger!

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                      • PvE or PvP? If it's PvP this chart is WAYYYYYYYY off.

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                        • how do i mark this post for later reference pls.

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                          • This post is epic and very appreciated, thanks for putting this together, very valuable info

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                          • They should have a "save for later" button on the forums.

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                            • Nice job man! Very helpful.

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                            • I don't know what stats these represent but Mida kills faster than the Mid impact scout rifle. (VoC, tread)

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                            • lol what is this based on? killing a thrall, a person in PVP etc. This makes no sense at all to me

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                              • Edited by Tamed: 4/22/2016 2:15:54 AM
                                Assuming optimal perk rolls, these are best legendary primary weapons in each category: [spoiler][u]Handcannons[/u] Finnala's Peril (High range+aim assist, can max out range with rifled barrel) [u]Pulse Rifles[/u] Suros PDX 45 (High stability+aim assist, can max out range with rifled barrel, most consistent and fast 3/4 burst kill) [u]Scout Rifles[/u] Hand of Judgement (High range+aim assist)/Suros DIS 47 (High stability+aim assist, can max out stability) [u]Auto Rifles[/u] Doctrine of Passing (Highest stability due to counterbalance + persistence + braced frame)[/spoiler] Assuming optimal perk rolls, these are the best legendary special weapons in each category: [spoiler][u]Snipers[/u] Y-09 Longbow Synthesis (High aim assist+magazine size, can rez and super snipe) [u]Shotguns[/u] Party Crasher +1 (High impact+aim assist), best impact/RoF combination) [u]Sidearms[/u] Queen's Choice (High impact+range)/Iron-Wreath-D (High stability+range, Hakke sidearm) [u]Fusion Rifles[/u] The Vancancy (high impact, stability+mag size)[/spoiler] Assuming optimal perk rolls, these are the best legendary heavy weapons in each category: [spoiler][u]Machine Guns[/u] Baron's Ambition/Zombie Apocalypse WF47 (High aim assist, range, magazine size+stability) [u]Rocket Launchers[/u] The Ash Factory (High blast radius, velocity+inventory)[/spoiler]

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