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10/28/2015 5:24:50 PM
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There are only 4 currently known of pulse rifles that can 2 burst people. And they are Red Death, No Time To Explain, Spare Change .25 and Smite of Merian. Nothing else will, and of those only Red Death and Spare Change can reliably 2 burst a max armor titan. So stop crying about every goddamn thing. There is always going to be a "best" weapon archetype. Pulse rifles get nerfed (again) auto rifles become the top dog again, nerf them and it's back to hand cannons.....see where this is going?
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  • RIP my poor Hopscotch Pilgrim

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  • Exactly.

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  • The Iron Banner pulse can two burst I believe

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  • Edited by CLipsAhoii: 10/28/2015 9:42:59 PM
    Number of burst to kills is different than time to kill scrub, and there's 2 pulse rifles that have the highest TTK almost matching tlw.

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  • That's where your wrong. A slight nerf is what balance is. A 2% nerf to pulse rifles wouldn't cause them any harm but would bring the ttk in line with everything else. Nothing would be top dog because everything would be viable.

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  • Edited by CapOrgan: 10/28/2015 9:09:12 PM
    I would like to visit this magical world of balance where you live. Do you really think a 2% nerf will make PRs the same as other guns? What data do you have? Pulse Rifles are on top because Vex, Suros, Vex again, Suros again, all auto rifles, all fusion rifles, Suros and Vex again, then secondary and heavy ammo, then Thorn and all HCs have all been nerfed. There will always be weapons on top and unless you have access to Bungies data, then you dont know what you are talking about. You opinion is biased and will result in something else being OP.

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  • Check out the ttk thread.... The data is right in front of you check it out.

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  • So I am going to look there and see data that indicates a 2% nerf to Pulse Rifles will magically make PRs on par with everything else? And after this nerf everything is balanced so no more nerf posts? Sign me up!

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  • No it will educate you on the ttk with pulse rifles range. Don't be a smart awe to something you know is indeed needing a nerd in pvp. Take same player with pulse rifle vs scout or any other weapon the pulse rifle ttk is going to have the upper hand that is balance.

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  • You have 2 subclasses that can run their supers for almost 26 seconds and you're worried about a 2% nerf to pulses?

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  • Obviously their is bigger problems but as far as gun balance supers is a whole different story.

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  • I make replies like this for anyone crying for a nerf. They have all of the data, we have biased opinions. I am not saying it doesnt need a nerf. I am saying anyone who plays a game then gets killed by a gun then runs to a forum to whine about it is pathetic. I adapt to whatever is going on. I am not a bitch like yourself. Pulse Rifles are only OP because of previous nerfs to everything else. Stop asking fir -blam!-ing nerfs. This is not the only way to balance a game.

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  • Exactly, finally someone understands.

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  • I don't bitch about it. All I'm saying Is you have to have balance in a competitive game or pvp in general. Or the other option is to give people the same weapon which I don't think people want to happen. It's just like giving to cars in a drag race the same specs same everything except one car has 50 extra hp. Not including any driver error in a theoretical sense the car with 50 extra hp should and would win. If you give two people the same weapon same skill same everything one has a faster ttk no human error allowed all headshot's the person with the faster ttk weapon would win. Correct? That's the point I'm making people are making up the difference in true skill because of certain weapons having faster time to kill.

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  • I make replies like this for anyone crying for a nerf. They have all of the data, we have biased opinions. I am not saying it doesnt need a nerf. I am saying anyone who plays a game then gets killed by a gun then runs to a forum to whine about it is pathetic. I adapt to whatever is going on. I am not a bitch like yourself.

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