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originally posted in: Top 5 Things I would Fix in Destiny
1/12/2015 1:25:47 AM
3
I like #3, and think doing a re-forging with it wraps #5 up with it, would be a nice touch. I don't think 1 is a great fix, it takes roughly an hour to rack up 8 if you lose every match at that rate it's a total of 12 hours to complete the 100 per week (losing every time). It's a bit slower than Vanguard, but not insurmountable. With #2, this will slow the rate of matches per hour, as it will take time getting the vote, and it's slow enough as is. With #4, I not sure either way, it really depends on how it's implemented though I am against doing it like a strike. For crucible, I'd like to see new types of matches, and custom private matches (no rewards) which is how I would address your #2 idea. For Raids, add additional levels as new content comes out, so that the raids remain relevant as all other aspects of the game just like the stories and strikes do. So with VoG add a level 32 difficulty (in addition, add a new loot table reflecting the difficulty (i.e. 331 Fatebringer) ) Fix the exist glitches that are present in the Raids that hinder play, such as the Minotaur that regenerates in Future, problems with oracles. Increased vault space, especially with ships, shaders, and emblems, these really shouldn't take up space as they are just aesthetics. Add melee to the tower settings, so I can punch Master Rahool in the face when he gives crappy decrypts. [j/k] maybe, not really. Add Vanguard quests, and maybe even Crucible ones, for select gear, just like the Eris quest for Murmur. All I can think of at the moment...
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  • Edited by Beetfarmer89: 1/12/2015 9:13:38 AM
    For the crucible, 12 hours a week is a lot for most people. Especially if you are losing for 12 hours a week. Think about it this way, if you play 2 hours a day, everyday, you only have 1 day a week left, after the crucible, to raid, do the nightfall and heroic and cap your vanguard marks. Increasing the marks earning to 5, I think would cause players to take the crucible more serious, and focus on winning, rather than just grinding through the matches. [i]And adding map voting might slow it down, but I really don't understand how.[/i] Using COD as an example, Black Ops 2 had map voting, and the lobby wait time was 1min 30 seconds between matches if you didn't have to find players in matchmaking. Ghosts was cut down to 1 min flat. That's pretty fast turn around between matches. I don't see why I would affect our already 2 min waiting time period, plus matchmaking. I'm a former serious MMO raider, so I am used to raids coming and going with each new expansion. [u]I honestly don't want the raids to keep being leveled up.[/u] I want Bungie to make new content, not refreshing old raids. I've done VOG many many times, and have no desire to keep grinding VOG for the years to come in this title. I[b] 100% agree with Vault Space, Ships, Shaders and Emblems. The more fluff the better. It's what makes you unique. [/b]

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  • One more thing, Ghost skins need to be released for possible rewards, vendor, and the like. Seriously want the black one in the database.

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  • +1 i can't wait for more ghost shells.

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