Last I checked losing games in Halo 3 made me go up because it scored you on personal k/d not team.
If you got 50 kills and 30 deaths but came 2nd you would still go up in rank.
illogical hate is illogical.
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Edited by Symmetry: 4/10/2013 4:12:00 AMI've never, ever had an increase in skill when losing. I've never even heard anyone else say this.
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Booting is losing a godly amount of times, win once and get catapulted to 50. Doing well in a match and not winning will increase your skill, I rarely won in Lone Wolves and yet my skill did increase.
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Edited by Symmetry: 4/11/2013 1:00:50 AMLone Wolves, LOL. The top half always ranked up, being first didn't matter in that playlist. Winning was being in the top half. Booting, like quitting out of a game? Quitting a game is not losing unless you actually are losing the game and quit out. If your team won but you quit out, you won the game and ranked up, quitting =/= losing. #Knowyourfacts
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Lone Wolves worked in a different way if you were in the top 3 by the end of the game you essentially "won" while everyone else lost. As for two team games not FFA you had to win to rank up. Also I have never heard anyone going from 1 to 50 in one game. To my knowledge it took a minimum of around 23 games in order to go from 1 to 50. Honestly you shouldn't talk about a system that you clearly don't understand how it works if you think kd has anything to do with rank when it never did in Halo 3.
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You never heard of somebody doing, yet you know it's possible? Never heard of boosters that sold their accounts? They where mainly the people quitting out of matches when they started.
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I never said it was possible and it isn't possible. Even if you have a team full of boosters you can't reach 50 in one game the system doesn't work that way. The game has a definitive limit on how many levels you can go up in a single game. Also you seem to misunderstand how boosters work if you think such things are possible. Boosters make the trueskill system think your team should lose and the other team should win without any issue. As a result when you win you are awarded a rank up. The system is far more complex than "this person is carrying the team and they should rank up."
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Your right the system doesn't work that way which is why it was possible. Breaking the system allows that to happen, if the system worked boosting should not be possible.
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Boosting wasn't breaking the system it was manipulation of a simple concept. If the system awards those that should lose, but win why not make the system think you are complete trash at the game? Boosting essentially makes it look like you are trash thus making it easier for others on your team to rank up. There really is no easy fix to this problem because then you would make it so that normal players would have a harder time ranking up instead of just winning 1-4 games to go up they might have to win 15+ in a row. Honestly you are acting like the system didn't do what it was meant to do when in fact it did it perfectly fine.
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Never post on the subject of Halo 3 ranked again. Halo 3 never took individual stats in to account when calculating rank. NEVER.
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It did, but not in the way he is talking about. When calculating whether you should rank up or down after winning or losing a game it would base your trueskill combined with your team's verse the other team's total trueskill.