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7/17/2025 5:18:42 PM
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Can confirm, have the exact same issue. I had a scale factor of 1.78 before, so going back to native resolution is an annoyingly large downgrade.
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  • Is the difference with the in-game resolution scaler that noticeable? Sincere question

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  • Edited by grey_max: 9/2/2025 10:23:23 PM
    Sorry for the ultra late reply, don't normally login to the forums lol. To answer your question, yeah the difference is absolutely massive. It both performs significantly better framerate wise, and the super resolution itself just works better quality wise. For example, the in game scaler can get a pretty noticeable moire effect on stairs/fences/stuff if you select a non-integer scale, however the Nvidia one uses their DL scaler to scale the render resolution back to the output resolution, so it comes out much cleaner. P.S. It's since been fixed though, so back to the Nvidia DSR for me!

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  • DSR is a hardware upscaler, whereas in-game scaling is software-based. Hardware upsaclers/decoders/whataver are always more efficient. For example, an RTX4060 will get more FPS with DSR 2x than with in-game scaling at 200%

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