I knew I should've quoted what I was referring to. Your kind never remembers what you say lol
[quote]You took away crafting and this is what we're left with.[/quote]
They took away seasonal/episodic crafting under the guise of "the chase". This BS rigged chase is what we're left with. It's a philosophy change.
It's now 30mins to grind a single weapon. That's what we're left with. It used to be engrams, it used to be bounty rewards, it used to be focusing certain stats. That's all gone. The game has turned into a mindless rigged grind. Crafting was the saving grace to this. They took it away for new content.
[quote]They took away seasonal/episodic crafting under the guise of "the chase". This BS rigged chase is what we're left with.[/quote]& you could never craft dawning weapons, so you'd still be grinding for a stay frosty even if you could focus the seasonal weapons. Seriously, how are you not grasping this?
It's like your brain cannot comprehend the discussion. The discussion is about making the game better. They added more "chase", more difficulty than ever to get the rolls you want, and it's miserable. Bungie have made multiple posts this season explaining how making the chase harder is more rewarding and gives players a reason to stick around. In previous years it was significantly easier to obtain event weapons. There were less options in the pool. Solstice gave you weapons on activity completions. Festival of the Lost? Same situation. There was once a time we had Dawning engrams, once a time our time was more respected.
There's nothing stopping them from making the game better, more accessible, more respectful of people's time. You'd think with a bleeding player count they'd do everything they could around the biggest holiday of the year to reward us that have stuck with them.
He’s pointing the painfully obvious as result of your dumb and inaccurate post.
Crafting isn’t why you didn’t get your god roll in 50 focused attempts.
You barely played the event and yet you cry about it.
"Barely" played? Do we need to quantify this? What is barely? How long should a player play to get a 2 out of 5 roll they want on a weapon?
Seriously, what should it be? 10 hours? 40 hours? Should it be the price of a paycheck? For a digital item? For a 2/5 roll item? What's the price?
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