I’d also like to add this point:
Just constantly making new content and not investing in the base game/existing content is terrible design.
Making expansions, that are merely a year old, irrelevant is terrible design and leaves money on the table.
The successful games not only introduced new content, but they also improve the game that is available.
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I admire the effort you're putting in, but there is little chance they're going to go and do 15 seasons worth of (I'm assuming you mean playable) Seasonal story beats, 4 of which were in the preupdate engine and would require mission fixes, outside *maybe* doing a mission or two released every so often. Maybe they'd do a in-game cinematic viewer as a supplemental thing but even that's unlikely due to the size of the audio/video files involved. If you also include Campaign/pre-season story beats then its now 23 and even less likely.