As the title says.
Teather is still disabled in the dungeon. Can you either fix it or tell us if it’s gonna be like this the whole episode? Cause having a whole subclass disabled is a pretty terrible feeling.
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#destiny2
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7 RepliesYup… my first thought on contest mode was that they purposely disabled it to make the first boss artificially harder. I can’t believe it’s still disabled
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Edited by itsLeels: 10/20/2024 8:26:47 AMI hope it doesn’t say disabled forever in that dungeon. [b][i][u]But I do know that it causes crashes when at the Servitor encounter, and major frame drops. So probably good it’s disabled right now.[/u][/i][/b]
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Think it would have or would make those add density encounters very easy. I'm probably a 95% tether user so looking forward to it being reinstated
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1 ReplyIf you're lucky this week. If you're unlucky could be over a month. I've seen things get disabled for almost whole seasons at times.
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1 ReplyIt will likely stay disabled indefinitely in that dungeon. The problem is the second boss, it splits into so many small servitors that shooting a tether into it causes a guitar error. Unless bungo fundamentally change how that encounter works to alter the number of spawned servitors or do major work to the engine to resolve the to many objects in an instance crashing the game it will never be enabled.
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5 RepliesBungies dumb! Tether is still disabled, yet they don’t touch cuirass, which is doing 93% more damage then intended.
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It’s not disabled in master. It’s kinda crazy against the first boss lol