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1 ReplyI'd love to see fists of havoc do voltshot on every melee. Think Thor from Thor: Ragnarok, just chain lightning everywhere.
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1 ReplyYou mean stormcallers actually being welcome in GMs I will sign the petition
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I want arc buddy to apply jolt
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1 ReplyThe whole champion system is just badly designed and restrictive. They can maintain the quirks of the champs without needing specific weapons and abilities...
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2 RepliesEdited by Terif, Kell of ERS: 7/4/2024 8:40:23 AMThe fundamentals perc on hard light (and borealis) should provide voltshot, incandescent, or the volatile explosion depending on which element is equipped.
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Fists of Havoc should gain super energy when getting kills like it did years ago 🤷🏼♂️
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Supers in general just don’t even feel like supers in this game anymore. All champions should die to one super and mini bosses shouldn’t be able to tank 3 different supers and survive.
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2 RepliesEdited by amazing_month041: 7/4/2024 7:44:38 AMFirst of all i dont have problem to deal with all 3 champions but I think all super should stun champions I mean if a kinetic projectile can pierce barrier champions shiled or a kinetic hand cannon can atun an overload for example then why the space magic can't? In this case a simple kinetic projectile strongar than our space magic what we used to kill the witness
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Edited by Nebvla: 7/5/2024 12:38:38 AMIt's only.used for oob anyway [spoiler]even in general content, it's only use is saving me from falling off edges and movement and stuff[/spoiler]
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2 RepliesFists of Havoc in general should jolt. It has literally no endgame use other than mediocre endgame clear.
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1 ReplyWould make stormtrance at least useable
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2 RepliesRight but.. titan, everything weak as heck right now for pve unless you hop skip and jump your way though. There is a fragment that makes grenades jolt though, I use it
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5 RepliesFirst good bit of feedback I've seen here in a while. It would make sense too since every other element has at least one super that can stun champions.