Today's TWAB didn't address this at all.
It explained one metric by which the relative success of matchmaking is measured (match outcome prediction). "We use a particular algorithm that considers multiple variables to predict the outcome of a given match, where 50% prediction accuracy is considered ideal."
It explained that as fireteam based matchmaking continues to iterate, it will eventually remove the need for freelance nodes. "Fireteam-based matchmaking is the first step towards enabling a fair playing field for fireteams of all sizes and eliminating the need for freelance nodes."
And it reiterated the future goal of reducing matchmaking times and improving connections for players at the extreme ends of the skill bracket via dynamic skill matchmaking. "As mentioned before, this feature is geared towards improving matchmaking if you are in a low population skill bracket, or during a particularly low population time."
None of this addresses the fundamental contradiction of including SBMM within the ranked playlist.
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