Yall went after a perk on a specific main ingredient when that wasn't the real issue. Fusions won't be stopped because u nerfed tap the trigger. They have under pressure and high impact rolls that are godly as well on many different fusions. There are firmly planted rolls as well.... you are going to have to do alot better then that to stop fusions from being crazy good
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3 RepliesIncreased charge time and reduced range, that will easily balance out fusions
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6 RepliesSpecial ammo nerf is all we need, scavs should not work in pvp, simple. 1 ammo per green brick.
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11 RepliesYup, just like nerfing QuickDraw didn’t stop shotguns.
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The game will forever be a one shot fest. Literally the only way to “balance” this is to make it so they aren’t one shot weapons. That’s it. Nothing else can be done. And since that won’t happen, never expect the crucible to change. It will always be like this. A mess where you can’t experiment with weapons/builds because of it just being a one shot competition.
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21 RepliesThere’s nothing to stop. They’re fine.
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4 RepliesNothing to see here. Just another shotgun ape whining about fusions.
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We finally have a shotgun counter. You might want to accept it.
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Fusions forced me to snipe and use le monarque. Goodbye shotgun ape days lol.
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Could just make them projectile weapons so there’s something more too them again. Makes aiming a bit harder, not like it was unusable in d1 that way either
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Bungie: We hear you feed back and will revert back to double primaries.
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I see the shotgunners are out malding again. 😂😂😂😂😂😂😂😂😂😂
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They need to either nerf the stability or change the directional pattern of the bolts to the side more and give fusions more flinch.
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2 RepliesShotgun & Handcannon meta...forrrrreevvvvvaaaarrrrrr...
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7 Replies*cough* 50% flinch increase. *cough*
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It was never to stop them it was damage control because bungie knew better then to give a free godroll out like that. I get it was to introduce players to under represented perks but it was silly to give a roll that good for free and don't expect meta defining consequences.
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1 ReplyEdited by BoxOfSauce: 2/17/2022 11:50:51 AMIt's not supposed to. It's just to stop the wide availability of a really good roll. Same with felwinter nerf.
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Shotguns *
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2 RepliesNo, but it'll stop Main ingredient. 😂
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Firmly Planted, High Impact Reserves or Under Pressure. There will be options.
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5 RepliesGood. Fusions should be viable, as with other weapons. Trying to “stop” them will only cause new annoying metas also I like fusions so cope and seethe
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22 RepliesEdited by Ethanshmeethan: 2/17/2022 9:20:03 PMThat’s literally the only fusion with a real problem. Perfect accuracy for charging it up. Yeah it has a lot of range, but that’s bc it’s bolts stay close together cuz of tap the trigger. Other fusions can’t even compete unless it really good hands. My advice, change your play style when you see someone pre charging Edit: you know how I know I’m right? Y’all didn’t complain about fusions for the longest time. They’ve been good options for so long, but once xur sold ONE that could map at 25 meters, thats when you all rightfully complained about it. Now apparently every fusion is busted. Y’all just don’t know how to play against it and it shows
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Keep crying about fusions it aint gonna do -blam!- lol