Excuse me Bungie, has "team balancing" been turned up to the absolute maximum? Cause team balancing absolutely isn't renamed SBMM right? No not at all.
Absolutely unplayable sweat fiesta with extraordinary long queue times. Something must have been tuned. Have not played against a single player who missed a single shot or didn't run absolute meta loadouts in like 10 matches. In CASUAL quickplay. Fun.
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11 RepliesEdited by TheArtist: 12/27/2021 2:03:03 PMThis is what happens when you have: 1. CBMM 2. Skill creep. 3. That skill creep drives down player numbers (only 306k yesterday) and drives average players out of the play list. In short you’re seeing the same process that kept destroying Trials. Just in slower motion and over a longer time frame. Iow. You get something that looks and feels like SBMM if you’re a better player, because players that aren’t your caliber have stopped playing. Because they were having even less fun than you are.