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2/24/2021 1:37:44 AM
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Is it really that big of a deal? Heavy spawns in most game types and PvP players should go for it for easy kills. Seems like it should be a natural game mechanic to do.
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  • Almost got all 10 in one match with Warcliff... it’s not bad when you try. On a side note, 3 separate times last night I’d fire off Wardcliff at a group who would all teamshoot me to death, I’d hear Wardcliff fire, see the kills on the feed yet I’d drop 1-2 bricks of heavy on my death that happened as I fired it.... a little buggy or laggy 🤷🏼‍♂️ My fireteam laughed , grabbed the heavy bricks each time and continued to kill people with heavy for their quest... 🤷🏼‍♂️

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  • Yeah, that ammo drop thing has been around for a while. I think it because of timing. I'm no developer though.

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  • Crazy, first time I’ve seen it, but my clanmates weren’t complaining, free heavy for them!

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  • Yeah, I main wardcliff for pvp, so it happens a bunch. You have to stand out in the open with wardcliff or you can kill yourself pretty easy.

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  • It ruins several aspects. In normal modes they most player care a f... if they get heavy or not cause you have special ammo but due to the queststep it's just luck to get some ammo.

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  • yes it is a big deal because everyone is fighting over it and not focusing on the objectives. The whole battle moves to one choke point and most likely players will die before they get heavy.

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