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Destiny 2

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Edited by HUNTSPOINT20: 11/26/2020 8:18:07 PM
12

Equipping 2 Champion Mods takes away option for loader Mod

Bungie not sure why it was designed this way but would be nice if i can equip my loader mods while having my champion mods equipped this is not fun especially when doing master night falls or any type of end game activity

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  • masterworking armor should unlock an additional mod slot

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  • I'd rather just have artefact mods be always on once purchased (or just have a set number you equip directly through the artefact rather than them taking up mod slots)

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    • Just make them available for any piece of armor.

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      • Run a warlock and use exotic gauntlet that enhances reload on everything

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        • I'm a bit frustrated with this aswell. I think they have done well removing the mods from the gun itself, but I need to see a chance which allows to equip any armourpiece.

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        • Yeah the option to put the mod on the gun should be there too. Especially for match made stuff because I will run double primary because blueberries don't run mods at all.

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        • Considering you are normally in a composed fire team for end game activities, you get to work out who carries what mods and weapons for your roles. You can easily spread out the mods across your team. If you are relying on loader mods for the end game, maybe consider different weapons or perks to accommodate or go without. There's a lot of flexibility in the 2.0 system, but you have to pick and choose your priorities. That's why the system makes you choose.

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        • All artifact mods should be intrinsic, only finisher mods should be armor mods.

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        • Personally im fine with the "you gotta choose" way as its now but what i dobt like it the kinda forcing you in using specific weapon types cus of said mod only works on that kind of weapon. The should just make a barrier mid/overload mod and the work for all weapons so i could run a bow and handcannon and still make em barrier,overload or unstopable. Let us use our weapons on choosing more so since you took so many away with BL

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        • We’ve had this for 4 seasons don’t make the game even more harder than it should eh bungie got rid of armaments barriers that’s enough

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        • Just use your granade to stun them

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          • Yeah I noticed that kind. Not sure why they combined all those on the same piece of gear. They need to change relic mods to be used on more than one piece.

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