Nerf well ,bubble , outbreak perfected
Please nerf these crutches people are using in the game. Specifically for the raid and the reckoning. People using well to increase damage or bubble to stay alive. I should not have to use well or bubble or I get kicked. I want to use chaos reach or titan slam but soon as I do people want to kick me. It’s not fun if you got 3 warlocks and their all using well. The post for warlocks must use well is essentially like the must use ghorn post of D1. I say turn down the damage buff and damage resistance for well by 70%. And turn down titan bubble resistance by 50%. By doing this will bring back diversity to Destiny 2.
Edit * outbreak perfected could definitely use a 30 % base damage reduction. Nanites should be random I should not be able to spam nanites at the rate that’s be considered right now. No primary should out DPS any heavy of any sort.
Edit *Supers should be fixed. Heavy ammo bricks give you way to much machine gun ammo to the point of 100 plus rounds per purple brick its should be toned down to say 30 rounds per brick . Dude you can literally machine gun the entire phase1 and 2 raid boss encounter that’s ludicrous. Special ammo should grant no more than 2 rounds for shotguns and fusions. Make those shots count not spraying away like a water hose.
Edit * Warlock Well meta has lasted far to long . Nerf well by 70 % and the game will be fresh again and content that’s not being used or overlooked will have a chance to succeed. Us warlocks should be diverse. Look at the numbers and post for Well it’s ridiculous. Well has Usage Rate far exceeding any other supers in PVE content.
Edit * Outbreak Perfected Usage Rate in all content across the Board is superior than any other weapon and that shows you it’s a problem nerf this cheesecake gun before shadowkeep because burning through content that takes so many man hours to make is not right to the content creators and also us the players once again I suggest a 30% base damage reduction and lowered magazine count from 36 to 20 . Nanites should not be able to be spammed make them random or only spawn on headshot kills. And lower nanites damage by 25%.
Edit* Wendigo anarchy and mountaintop need there damages lowered by 35% I’m seeing a lot are running to these weapons and mountaintop does way too much damage for a pve primary again no primary should out dps heavy. Wendigo with the new perk explosive light needs to be turndown 35 -45%. When I’m running Teir 3 Reckoning and shoot the hive knights with the explosive light round and it registers 999999 six times that’s a large problem u should not be able to output that much damage that the Game Engine cannot calculate corresponding numbers. Anarchy is causing a cheese on the crown of sorrows boss phase preventing the boss from going immune and literally skipping mechanics.
Grenade launchers should carry no more than 2 rounds in reserves.
@A_dmg04
@Cozmo23
@Bungie
@DestinyTheGame[/quote]
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I’ll be honest, I would kick you from the team just for talking like you did here. I couldn’t care less what you use, but you are pretentious as hell. Oh, and paragraphs are your friend. ;)