I like where your mind is at, but you need to correct an error: using both sized blasts and using the "dodge" blink during Nova Warp uses energy.
The ability for the subclass to proc Flawless on an aerial headshot (which is arguably [i]harder[/i]) would be a nice touch.
Using abilities shouldn't break a Wraiths invis.
Although the super drains slower while invis, the cost seems a bit harsh to reapply. Either a straight super duration increase, or a reduction in cost to one or both attacks.
And something I've proposed elsewhere is the ability for a Wraith to OHK while invis, but at least applying Shattering with Smoke while under Flawless would be good.
Heck, even if nothing else: allow much faster movement and increased sprint speed while Invis (both in and out of Super)
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I agree with all of this. And I will need to play with my Nova Warp Warlock more then, because if there is a cost, it is negligible at best. I never ever notice it.
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It takes it right at the beginning of the charge, so it can be overlooked. Conversely, for some reason, the small blast takes its cost at activation instead. I found this when I was doing duration and attack count comparisons between Warlock supers. Fun thing to note, Warp only lasts 2 seconds longer than Stormtrance (roughly. I was counting it out with a lack of official stopwatch or timer)