Right now, there's no point in capturing the breaker. Defending the vault is easier than attacking it, there's only one point awarded per round, and you can get that point whether you're on offense or defense. I've now played a bunch of matches where the opposing team was literally just letting us cap the first point.
There needs to be some advantage gained by capturing the breaker. Either it should make capturing the vault easier afterward, or it should award points. Maybe one point for the breaker, two for attacking or successfully defending the vault, and the teams play to five (saw this scoring idea on Reddit).
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#feedback
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1 ReplyCapturing the Breaker does make hacking the vault easier. Reduced spawn times (5 seconds compared to the defenders 10), nearby power ammo, and a spawn location originating from the Breaker. A team that can capture the Breaker (Should it actually be contested and fought for) has the upper-hand for hacking the Vault.