I loved the RoI artifacts .
Why did they remove this system?
Imagine giving up your super for +3 to all 3 stats and 2x grenade and melee and class ability.
Or being able to reflect energy based projectiles with your bubble/sentinel shield/barricade and sword block...
Being able to (have a chance to) turn enemies that you melee /enemies that walk through your rift/barricade.
Improved radar back to D1 range and track enemies you damage for 5 seconds....
(And a new one i just thought off...)
Removes your class ability usage....but your grenades and super last 20% longer.
And they should not be made with light level....they could even be a mod/catalyst for your ghost.....
English
#destiny2
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2 RepliesEdited by whiteLI0N: 6/30/2018 8:56:42 PMAt a certain point you just have to accept that you are making these requests because D1 was more fun, and you are trying to bring that fun into D2. Be it random weapon roles for grinding, exotic vendor marks, fun heroic strikes, awesome artifact perks, an interesting class tree, and the ability to have a sniper, a rocket launcher, and a scout/auto equipped all at once... just understand that D2 is D2. Bringing any of that stuff back will not make D2 as good as D1. They just messed up bad, and you will only get that D1 feel again if they make D3 the right way.