You shouldn't drop aim assist just because you went invisible. Now, the reticle drag that happens when people cross your screen DOES need to be less aggressive.
It wasn't that aggressive in the first game, and is detrimental.
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That's aim assist... though I agree, that needs to change. Aiming gets pretty sticky sometimes. I'm a bit interested in your view as to why it shouldn't be cut while cloaked though. I mean I know I feel it should be because I find it doesn't make sense to be able to hit one button and find somebody you shouldn't be able to instantly. It sort of kills the point of being invisible if you're still that easy to detect. But what's your full thoughts? Also, it really felt more naturally in the last game, didn't it?
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Last game it was different, they had a split second of invincibility in the first game, but they still got shot easily. It wasn't even a problem imo. In this one, it shouldn't drop aim assist on console because I can still see them, and without the aim assist you really can't hit them. It's one thing if I don't see them, but they have the element of surprise. It shouldn't help them escape death midgunfight, but I don't think it should help track them. On pc, it would make no difference.