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5/10/2018 10:39:35 PM
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This Week at Bungie - 5/10/2018

This week at Bungie, we launched Warmind.
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  • Edited by Zeek: 5/16/2018 3:48:18 PM
    Thanks again for giving us exotics that you claim were lost in the attack on the tower. Has anybody ever nominated you lot for a recycling award as you do a better job as wrapping up the same things and selling it over and over again. You do a better job than CoD does so for that well done

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  • Bungee bungee bungee, you are like the goose that laid the golden egg and then everyone discovered that after the first egg they were all full of Dookie. Your current development team has learned nothing from the past and has ruin your reputation by exploiting anything that was good about your game. Enjoy your ill-gotten spoils while they last

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    This week at bungo, we killed even more of the playerbase

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    • looks to me i was right... this game and company remains to be incompetent and shit... i hate being right. i miss the old destiny days....

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      • How did Bungi turn my favorite game D1 into this pile of shit? Do you guys at Bungie hate the people who pay you money?

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        • Edited by TheShadow-cali: 5/15/2018 2:36:32 AM
          Please don't pull this stunt with D3. I don't like having to wait a year or so just to get actual content worth playing. It's actually unfair to the player base knowing Bungie has 2 years of cut content that they could have used some of it in this expansion alone and that's not including D1 cut content that was never added to D1. https://kotaku.com/the-messy-true-story-behind-the-making-of-destiny-1737556731 What Bungie is actually doing is having the player base pay them to fix their game when gamers should be paying a company for a game to play. I don't even need to buy the expansions to know what Bungie actually pulled here. It's all over this Forum, Reddit, the world wide net that Bungie can't hide from. Bungie literally has 3 years to make D3 and has more then enough info with the feedback they have been given the last 3+ years. There is no excuse for them to pull what they did with D1 vanilla and now D2 vanilla. It's time Bungie shows their actions can speak louder then their words and stop saying [b]("we're listening")[/b] and actually show the player base you are actually listening. You have had almost 4 years to do this Bungie. Enough is enough with the cheap tactics and stop acting like streamer gave you "ideas, suggestion etc" for this game when there isn't one single thing any of them said that hasn't been talked about this last 3+ years from your player base.

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          • This week at Bungie, you launched Warmind, and it was not worth the time.. it was lazy, it was bad and it drove away even more players..

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            • Bungie needs a FULL new raid every 3 or 4 months with no excuses and bull shit. Pay for 2 or even 3 raid development teams on seasonal rotation if time is an issue. Players are tired of excuses when you have the finances and resources to be the company your players need you to be.

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              • So guess I'm done with destiny 2 can't play keep getting boar error codes. Did a complete reinstall and nothing. don't know what to do now, was fun while it lasted.

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              • Bungie Versus among other events that even give emblems is super cool, but unfair, because in addition to the PS4 receive exclusive attention from D1 and each expansion, these events, which should be the right of everyone who bought the game, is also directed only to the PS4. If they are going to launch a game on a platform that did not give support or attention, then do not do it.

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              • OK... First, thumbs-up for Warmind. It's not quite in the league of House of Wolves (best 20-dollar DLC), but it has some nifty stuff: the strikes are challenging (brutally so). The Escalation Protocol shows lots of potential. And I hope to find a raiding clan so I can actually do the raid lairs, but I like the idea of them. Second, thumbs WAY up for the quality of life changes. I don't have to tell you that your obsession with a balanced Crucible nearly destroyed this game. Glad to see that you're concentrating on making exotics fun. Third, well, I went back into Destiny 1 this week: Doubles Crucible is a favorite game mode of mine, because it allows me to play PvP as it was intended to be played: [u]with ONE primary and a special weapon that actually works[/u]. And, the Prison of Elders had some fun modifiers. And I have to tell you, it's still the better game overall. Destiny 2 is proceeding in the right direction, but it fell a long, long way, and it still has quite a ways to go.

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                • There were many things bungie has gotten wrong in this dlc and very few they got right. First off I like the new dlc but I think it needs a bit more polishing or tweaking as far as rewards. Currently people just play for the milestones each week than put the game down till they reach a high enough light. I guarantee most people this week will be at least 360 light. The progression sucks. And so does the gear. Bungie should have released random rolls on gear and weapons to make it more interesting. And also on that subject all exotics should have gotten a masterwork. Not just 4 or 5. Whatever. Though they do feel fun and crisp I must say. Prometheus lens, graviton lance, crimson all feel just about right. But the fact nobody has yet to get a single catalyst in any strike for those specific exotics really suck. And we need more original exotics. Why only swords? Can't we have a axe maybe a hammer how about super punching fist with a devastating 3 hit combo. These are all options. Maybe a auto rifle with explosive rounds. Currently all weapons feel exactly the same and it's a shame. Rewards need to be more rewarding not just picked up from a vendor. Make exotic ships and sparrows and ghost drop in the world. I don't know many Engrams I've gotten for all 3 characters but I have 2 ships and 1 sparrow exotic. I remember when in d1 each raid had specific armor and weapons that looked really cool and people would grind each week to get it. Sure leviathan has the same but all the gear looks ugly in my opinion and they are the same as what you already have. Nothing unique. I dont know how many times I grinded vog just to get vision of confluence or the fatebringer. It was all fun. We definitely need more content. And yes bungie has made promises but why do we have to wait for a eternity to play the game how it should have been in the first place. I'm my personal opinion bungie needs to hire outside help even just temps to work overtime to change this game for the better to how it should have been. Instead of waiting for the next big dlc where people come up with stupid ideas only to wait for the dlc after that to get what we really want. It's a shame and a scam to get our money. I swear if you guys worked overtime night and day we could have random rolls next week. Than something else like better rewards week after that. Why wait 2 or 3 months. Oh and p.s. How come we can't even talk to the factions. Why have them in the tower looking dumb. They should be available 24\7. Like once again how d1 was. And the rest of the community has other great ideas that should have implemented as well. Such as more space for mods. filters for the vault. Actual shades and not consumables that we told you since day 1. Everyone had high hopes for this game and frankly I still do. I see the potential it could be. But bungie maybe you should take a break from coming up with your own ideas for what this game is and listen to your community and make this game something we can all remember 10 years down the line. I know if we all work together we can make this game a top game. Because right now how it is free to play games are better and getting the money. Stop trying to keep everything a secret and ruining the game with things we think is a bad idea. Sure you guys can keep the story a secret hidden things a secret but let us help you. Me i can give you at least 100 ideas a day for the next week. I'm sure many others can also. So work with us. Oh and the class perks need a changing also. We shouldn't have to be forced to have only 4 perks when we might only like 1 or 2. Let us pick and choose and have a variety so each person can be unique. Maybe add some new perks as well. D1 was great with the work system. I still to this day love my warlock who is the personification of the Egyptian God Ra. And he way outclassed all d2 classes by a long shot. Just a thought. Well my rant is over and sorry it's so long if you agree comment. If you have any ideas to help improve this game for the better comment. And let's hope bungie reads this eventually. It would make my day to get a response from them.

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                  • This application is still broke instead of fixing ways where people can have a little advantage of levelling up easier fix problems that matter

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                  • Pros and Cons Pros first: The grind is good. It's not all simply hoping for RNG to be nice (a chunk of it is, but oh well) and there's a clearly defined path for most gear and exotic masterworks. I see lots of potential with Escalation Protocol. I think once players are higher light this will be a pretty crowded area. At least I hope. The gameplay feels faster, and the enemies aren't quite as useless. Modifiers are back in Heroic, and it's excellent. Between that and exotic tuning I actually care about gear again. Now cons: What happened to selectable difficulty? Is it in the same drawer as sparrow horns? Maybe if I'm replaying a story meditation, I don't want empty 3 clips into an orange bar. If I wanted to do that, I'd run strikes. Speaking of which... Why the f@#$ can't we have story missions [i]AND[/i] strikes? This is garbage. I think you know it. Do you ever play test anything before you release it? Seriously... Thanks for the swift patch, I guess. The progression system is awful. I'm not even upset that the climb to max is longer, I think that's what most of us wanted. But you set the soft cap 10 points higher than where we were, and yet the bulk of content designed to keep us playing is much higher. I can deal with EP being 370, but Heroic strikes don't even drop gear up to the recommended level of the activity.... The story was weak, as usual. You guys have a great history in this world you've created, but you can't shoehorn two heavy subplots into 5 story missions and expect it to work out. You've wasted some of your most important characters in these expansions.

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                    • I hope you make it right with the people who have redeemed their clan xp engrams for this week.

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                    • your "pvp" game went from about 50k to 120k the week after DLC... out of 9 millions sold... and watch it going down the following weeks, lower than before. scrap pvp and build pve content, bring back random rolls and stats, kick eververse and place all that loot on activities as specific drop.

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                      • Fix heroic strikes to count for milestones

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                      • Edited by hyperpool: 5/16/2018 11:04:25 AM
                        already bored and sick to death with heroic strikes and poor PvP. need to do these due to bad ranking system now. but I know don't have a chance to get the redrix's claymore. where's the PvE version of this gun. same gun different style obtain by raids and PvE. All i think is Bungie just don't get the community. also they just don't understand they can give us a DLC that has more than any of the previous ones. they think the amount given in DLCs is worth the price.

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                      • Edited by Bonito: 5/16/2018 2:37:09 PM
                        did not play for months and waited for warmind, played it, it is crap, uninstalled d2 sorry but there are so much better games out there

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                      • There might be a bug with the braytec schematics where it only gives a player 1 of the weapons over and over and over, after this many I don’t think it’s bad rng

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                      • This week at bungie, we launched a 4 mission campaign that pissed away good enemies in 10 minutes, artificially extended the grind by just adjusting engram caps, continued the cycle of recycled strikes from the story and reskinng all of the previous weapons, didn’t change the major concerns of the crucible, and launched a Seemingly hard raid that only looked hard because of the level cap that also has no tie-ins to the theme of the expansion. Lul

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                      • Heroic strike rewards are bullshit.

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                        • Move to feeeback

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                        • maybe move this to another spot.

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                        • New topic please get your server squared away so we can stay in and actually play I just got booted yet again for the 4th time today thank you for your patience I appreciate that

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                        • This week at bungie, we made destiny 2 more inaccessible to casual players while making our game a more dumbed down version of the original and giving our veteran players the middle finger. There I fixed it 😉

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