I think that your problem has less to do with an unlimited number cap, and more to do with the need for a workable interface. As a clan director, you need the ability to control and manage your auxiliary groups, see which of your members are online, and (I imagine) have the ability to make any and all executive decisions for your group.
That, is completely understandable.
However, there are plenty of features with D2 that we still do not know about, and some considerations that should be made, especially given the size of your group. So let's try to clear some of this up.
[b][u]Disclaimer[/u][/b]:[i] I'm not saying that all of this couldn't be avoided by simply making the group cap unlimited[/i]. Also keep in mind that any of what I say below contains equal amounts of conjecture when relating to D2. [b]We don't know the full story with what comes with D2 yet[/b]. All of what I'm posting below, and commenting on, is how to approach this situation with the tools that you have available here on Bnet. Historically, when groups of players the size of what you are leading come together, they usually leave this website and manage themselves autonomously. You and your group are likely a minority given your size. This system is set up to function for smaller groups of people and the numerous clans that they are a part of. It's also important to remember that we've never had the features available to us that are present now, and moving into D2. But, given the current state of things, you're likely going to have to work with what you've got. At least for a little while.
[quote]The limit itself is restricting and has been since the launch of Destiny which has caused large clans to make separate groups, networking them together with the Alliance feature which is nothing more than a drop down menu. Combine the limit with the fact that both PS4 and Xbone take up equal space, which means you can really only have 50 members on each console. With D2 coming PC people are going to take even more space if the logistics work the same.[/quote]
This is a good point. It's very limiting to have to separate out everyone, and that a single clan's cap is affected by members joining on different platforms. With that being said, a possible fix for this is easy.
What you need to establish is a home group for all of your clan members to join. Here, everyone that is a part of the Ethereal Ravens can interact and post about anything. Past that, what you need to do is have your separate "clan groups" split by the platform they play on. Because rewards have never been, and highly likely will not be shared across platforms with the upcoming loot bonuses, it is critical that you pair like-groups of players together for clan memberships. An example of this would be PSN players complete a raid as clan "N", XBL and PC players that are a part of clan N are not going to get those downstream rewards, only the PSN players will. There is no reason to have any other members other than PSN players as a part of clan N.
Group your clan members accordingly.
[quote]Going into D2 this is going to be a nightmare because the Alliance option is being taken away, how will I navigate between the divisions? Will I even be able to maintain Founder status for all six divisions of Ethereal Ravens?[/quote]
I am unsure if we definitively know that the alliance option will be erased. If that has been said previously, consider me unaware, but if Bungie has not outright said it will be eliminated, hang tight.
You will be able to maintain founder status of all of your groups as long as you have created each one of them, here on Bnet. That means that you will be in control for when your moment to push the button on the D2 clan transition arrives. You will not have to delegate any of this responsibility to any other member of the Ethereal Ravens.
[quote][b]Clan Limit + Loot Table [Situation 1][/b][/quote]
This one I am not going to touch too much on. Why? Because we simply do not have enough information on these mechanics yet to warrant worrying about downstream loot.
Here is what is important to know:
Everyone who directly participates in an activity is still going to get loot.
*[i]More than likely[/i]: Everyone who is a part of a clan that has members complete a raid, guided game, or any other selected activity, is going to get some kind of indirect, downstream reward. This could be based on how active individual members are within a clan. It could simply be that rewards are given to everyone just for being a part of that clan. [b][i]We don't know[/i][/b].
We can assume that downstream loot will be rewarded to those on the same platform only. So even if all of your clan members were in one unit, they will not all be rewarded.
[quote][b]Clan Limit + Guided Games[/b]
but what if the division the new person is supposed to be in isn't present in the fireteam? That means the new recruit has to wait for someone else from the right division to come on and invite them. If no one is available that means we potentially lose that person and stunts are growth even more.[/quote]
Although I agree that this could be more seamless and refined, this has a really easy solution.
Tell whoever the new recruit is to join your specific group on Bnet. I'm almost willing to bet that they have a mobile device or computer in very close proximity to them to be able to manually complete this task. Yes, it's more work than it needs to be. But, if I had to guess, any player who would be hesitant to join the Ethereal Ravens because they didn't receive an in-game invite, is likely not a player you want in your clan anyway.
[quote][b]I want to know why.[/b]
Why is there a limit on clans to begin with? To say its for the "tactical chatter" and "maintaining the family feel" are the flimsiest reasons ever created.[/quote]
Again, here is where you have to keep in mind that your group is likely a minority due to its size. What the clan system caters to is much smaller, an amount that is closer to an actual "family-size", not the massive unit that you oversee. It is more probable that you are going to play with the same 10-20 people (or less) consistently, than all 100+ players that might inhabit a larger clan.
Again, this is purely insight, not an imposed structure of how this system should be.
[quote][b]Solution[/b][/quote]
1.) Own each auxiliary group of the Ethereal Ravens that needs to be created, or is currently in existence. This makes you the founder, you will have direct control over these groups.
2.) Make sure that all of your members are connected in one single group, while individual platforms are split into their respective clans.
3.) Hold onto your butt until we have more information, but do not stop posting and voicing your opinion on the games. Without that voice, these games are not refined into what works best for everyone.
I truly hope you end up with the solution that your are looking for, and are able to make your group function the way you want it to.
-JBX
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This is a good read looking at it from both points of view. I commend you 👍