Would that ruin the game for you? I know the online ones already have this, but I hope they don't bleed over into the main ES games.
Also, did Fallout 4 have any mts in it? I didn't play it.
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#Gaming
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There is no real use for micro transactions. It's a single-player game
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I'm not going to say it. Nope. Won't do it. I... it's just... the thing is... Uhmmm [spoiler]Horse Armor![/spoiler]
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17 RepliesI just want it to look and run like a new gen game. 90% of Bethesda products look like mid tier PS1 games 😕
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I still wouldn't buy them
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Why have them if you can use console commands and mods? Literally useless feature.
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Edited by Aqua (TimeLost): 6/5/2017 4:19:23 PMLol if they dare have any microtransactions the game better be glitch free because the mod excuse ain't gonna fly for me.
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Why.. why would it? Isn't plausible in the slightest.
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Edited by Seraphim Crypto: 6/5/2017 12:30:25 PMIn my personal opinion, microtransactions in a Single Player game wouldn't work (provided the next TES will be Single Player). As another User mentioned below, there usually are enough ways to get the items you want without paying real money for it. Some microtransactions target the lazy players. Other microtransactions offer unique things, but 99% of the time you don't need it anyway. And in a Single Player The Elder Scrolls, what would these unique items be? Unique spells? Mounts? The ability to fart? There's simply no place for microtransactions in a Single Player game without locking essential features behind a paywall. Which isn't going to work in the current state of the gaming industry. Not to mention that they really shouldn't orient themselves after The Elder Scrolls Online's microtransactions... $40 for a mount? $110 for housing? Those are the most expensive (there are cheaper) but still... Personally it wouldn't affect me anyway. I played TESO without most microtransactions. The only things I ever bought are the fun items that were available during the Jester Festival, the Broom weapon and the Bucket Helmet. And I used the free Crowns for it you get when you start the game. :-)
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It would be literally the stupidest thing for them ever to do.
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Tragic
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1 ReplyWhat if the next Mario game featured microtransactions?
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Fallout 4 didn't have any microtransactions, although there was some controversy over the season pass. Because the Fallout and Elder Scrolls games are single player, there is little concern for microtransactions
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1 ReplyElder Scrolls Online is made by a different company and it is a MMO, so no I don't think there should be any worry of that happening.
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Both ES and Fallout games have been built around mods, introducing mts would require them to either move away from mods all together or police every mod, either way it would be possible suicide for them. As for ESO it's a different type of game being an MMO the type of game where you would expect to find mts and subs.
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2 RepliesAs in that I don't have enough gold to buy stuff in stores? Man, I hope they cut the amount of gold you find in TES games. I always have a ridiculous amount soon after I started a game. I hope in the future TES games it will be harder to find gold or other treasure, and that you really need to save up for good equipment. And that certain places simply can't be traversed through or barely without certain equipment. Think clothing for cold places or cooling potions for warm places. And what about climbing gear? But I know this won't happen since I notice Bethesda catering towards the casuals. They make their games too easy and it suuuccks.. Yeah, I know I can put hardmode on or whatever, but I don't really feel like putting over 500 arrows in a simple bear. Fucking bullet sponges...
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2 RepliesI don't think any developer could successfully implement microtransactions in a single player game unless we're talking about games for morons (mobile games).
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1 ReplyI can see it now... $2.99 for 1000 gold $4.99 for 2500 gold $9.99 for 5700 gold $24.99 for 13000 gold ETC...
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The DovahkI Don't Need Luck. I Have Ammo. - old
They probably wont. I cant name very many single player games with microtransactions. -
You realize ESO is an mmorpg. Microtransactions and subs keep the game afloat. I hate microtransactions as much as the next guy, but for specific games I clearly understand why they are implemented. Rather they make their way into a game or not it still comes down to you as a consumer to make a logical choice to purchase them. Unless they act as some sort of paywall I really dont see the problem with them.
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Edited by thecheater740: 6/4/2017 3:48:16 PMIt would never work. Part of the appeal of single player ES and fallout games is that they can be played 100% offline, and it would be hard to preserve that with microtransactions, and even if they did it, people could just hack the microtransaction items
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20 RepliesWhat would be the point? What would you even put micro transactions on? Bethesda would never do that anyway
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3 RepliesI'm fine with microtransactions as long as they don't block any content. If some sap wants to pay money to avoid playing the game, they can go right ahead. If that supplemental revenue translates into lower DLC cost, even better.
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Wouldn't affect me what so ever. Single player games with micros are laughable. You have a micro for gold? I have a multitude of exploits or heavy effective ways to earn tons of gold. You have boosters for skills? I have all the enchanted daggers! You have special armor and such? I can become an invincible one hit kill god in some of the lowest gear possible. Point is, there isn't any major balancing they need to do in a SP game. Thus, like all ES games before it, you can do whatever and still be good. If any micros are added, they would be completely useless. Unless they are cosmetics, but even then, nobody will see you. Now new races, locations, "premium" housing, etc I can see, but even then it would still be unproductive.
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Lol, it would be a joke.