The issue is what other class could we have? We already have our "warrior, mage and rogue" classes, anymore would be kind of overkill at this point, a healer is pretty useless due to perks, and an engineer type could be too difficult to balance in terms of abilities
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EG Tolbjorn?
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Pretty much, I've had debates about new classes before and the only thing I can think of that's unique is an engineer, deployable turrets/drones, ammo drops etc, but of course would be too broken to have because pvp exists
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Actually, I could see making a trio of "Specialist" classes that unlock on maxing level and completing side missions. One PvP, one PvE, and one both. PvP: Combat Medic (Think Medic from TF2 or Mercy of Overwatch) PvE: Necromancer (Briefly summons enemies in place of abilities) Both: Mezzer (Focuses on shutting down abilities and supers)