Title says it all. You may all proceed to tell me how I am wrong or whatever. This subclass has been shat on real hard. The blink recovery thing? Ugh whoever thought up that one sucks ass.
I was really hardcore competitive for a while, then I took an extended break until very recently. But damn the more you guys shit on blink (one of your coolest features) the less I want to play. Sooooooo squishy now.
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Blink hasn't been worth using since ttk launched
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Edited by Nebulrike: 7/8/2016 3:35:06 PMI am used to little to no recovery,they may have buffed and nerfed it,but its in better condition then it was. I main Bladedancer m8,have for a long time. It lasts longer,and the grenades don't feel different Same for Blink,its not that different
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Bones and increased control jump is very nice, like it more than blink mostly. And I think blade feels very good, just wish they didn't nerf blink strike range because that wasn't necessary at all imo, feels like titans have more melee range now
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2 RepliesHow this game will succeed ten years of nerfs is beyond me.
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7 RepliesMy hunter kd went up by .3 since the changes. They made bladedancers even better I think.
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Stop using blink. Problem solved
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True, very true, I've been using defender with armour of light and when a bladedancer comes in, I can murder him with a quick shotgun melee, which is dumb because a hammer can one shot me inside the bubble, so can golden gun, bladedancer needs a damage buff as 4 swipes on an armour of light guardian is unfair
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1 ReplyBladedancer is in a good spot but blink dint need a nerf. Now i wish the lunge while in arc blade would be improved.
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Psh. Everyone knows blink isn't the way to go. Bones of eao, max agility, increased control, and fleet footed, is the way to go.
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The blade dancer remains my most competitive subclass. Sticky grenades, high armor and agility. Added quickdraw can help you win plenty of gun battles. This class is excellent if you're good on the trigger. That said I completely disagree, and if we're talking pve just run night stalker.
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Edited by SpiRits: 7/8/2016 12:35:33 PMSo is that the only subclass you can play on? The one that everyone use skips, which you don't have to aim the grenade. Tag some one, go blink at them and body them or 2 shot with the last word...in ranting, please ignore me.
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Edited by Colloquial_Bloke: 7/8/2016 12:33:33 PMThey've always felt squishy to me. Have they gone lumpy?
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Personally i never used blink because i would also run vanish so i quite like the changes, especially to encore. But taking recovery away with blink was a bit far. Maybe armour or agility but recovery? If you set up for armour and agility you can now have 0 recovery which is stupid. Not sure if you could get 0 armour if it took armour though.
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1 ReplyEdited by Votable: 7/8/2016 10:28:59 AMBut Bladedancers were always pretty weak? ....oh competitive tag whoops haha But no really, Blink has been shat on by Bungie constantly. I can't wait for it to be nerfed to the point that it removes ammo from your weapons...which will in turn then effect PvE. Like every -blam!-ing change because of PvP...
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4 RepliesThats why the crucible design team said titans(strikers) are barely positive or negative and blinkers and voidwalkers are still doing really well after being toned down a bit. Hell their stats even say a team loses more often with a striker in their team. This post is literally pointless and dumb after hearing the crucible team.
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Hunters in general now kind of blow. Their grenades are about worthless at the moment so their neutral game is arse.
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they have never been better pve and pvp you just have to play differently now
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7 RepliesHunter and warlock are ruined titan is op