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4/8/2016 6:08:04 PM
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Because regular side arms hit fir like 50-60 to the head and this thing would shred with the new target tracking its needed
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  • They should have just increased projectile speed to the same as the hakkes.

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  • Edited by Guardian1268: 4/8/2016 7:33:43 PM
    The hakke sidearms are hit scan the dont have any projectile speed. Thats what makes it unique and they want to keep that but they cant just let it be unbalanced we haven't even got a chance to use the gun yet so lets try not to judge it before its even possible to.

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  • They turned it into a slow firing weak ass gun that will take 3 bursts to the head...except you can't aim for the head because tracking takes over.

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  • Lol what did i just say? You haven't used it yet so don't pretend you know how it gonna work.

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  • Did you even watch the stream? The gun tracks when there is someone in th ereticle and it is fired. No time needed no wind up to the tracking just auto tracks. Now wxplain to me how you think you would "aim" for the head with tracking...this gun will be a 4 burst body down.

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  • Yes i watched the full stream and i know they showed a very short amount of game play for the weapon not enough to make a fair assessment. So once again stop assumin and we can all see for ourself on tuesday.

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  • Yes because bungie is well known for balanced nerfs right? I should just wait and trust they didn't shit on another weapon huh?

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  • Lol one its just a game bruh like the weapons shitty or not you can still use it year 2 and second lately things have been more balanced than ever so maybe give bungie [b]alittle[/b] credit i mean why be cynical just to be cynical try the gun tues if it suck go all in on a huge rant dont hold back let em have it,but till then man just chill and be happy we're getting any content changes at all.

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  • Edited by Truthiness_Inc: 4/8/2016 8:12:34 PM
    [quote]things have been more balanced than ever[/quote]Yeah all those 1k stares and midas and TLWs make this build so balanced...This game is never going to have balance only retarded nerfs made by mouthbreathers at bungie.

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  • Lol the saltiness is too strong with this one. Don't worry greg promised remember??

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  • So no comment on that "balance"? Just change the subject then, nobody will notice.

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  • No I'm just done with the conversation does not mean im right or wrong but obviously you dont want to try to even entertain anything ive said i get it bungie has a bad history but you have a fun killing vibe not a general concern for the game not saying thats the truth thats just attitude i felt. Your action maybe comming from a good place but your comming off as a kill joy so im done with the negativity i tried, moving on.

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  • Bye.

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  • Edited by What I Look Like: 4/8/2016 7:46:41 PM
    They said it isn't auto. Like Truth, only they also said there is no sound to notify you.

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  • Dreg’s Promise When it was released in House of Wolves it was one of two total Sidearms in the game. In the current range of Sidearm options, Dreg’s Promise is rarely used so we wanted to give it some attention. Changes Projectiles track more aggressively: [b]On fire, targeting locks onto the enemy in your reticle.[/b] Damage reduced (40%) and rate of fire reduced to compensate Damage falloff reduced to match Sidearm archetype range

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  • Cool! Now go watch the steam again, where they use actual words out loud.

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  • Ok now go watch the stream and see it's obviously working as stated in jon weisnewski's patch notes.

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  • Only telling you what I heard m8, only telling you what I heard.

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