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originally posted in: Bungie, Bethesda, Ubisoft
4/8/2016 5:57:42 PM
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Nothing with Bungie involved could ever sound promising, ever again!
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  • The only thing destiny lacked was content. Gameplay was perfect. Give credit where its due at least. The rest thats wrong with the game can be attribited to the terrible community. [spoiler]talking about them nerf wars[/spoiler]

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  • [i]I agree. The Gunplay, Classes, and graphics were great imo. The repetition, economy changes, effed up marketing, the story (content), and the community are horrible. Not too mention the terrible MP.[/i]

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  • Well if god thinks so, then the argument is done!

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  • Edited by x Silver cRoW x: 4/8/2016 8:04:51 PM
    Gameplay was perfect? Not in my opinion, I started with vanilla Destiny on day one, got a bunch of exotics, the first dlc drops 3 months later and I have to re-level all the exotics again. The story was poor and felt like it was thrown together in like 5 minutes. The game economy has changed like 7 times at least and the crucible is by far THE WORST MULTIPLAYER EXPERIENCE I HAVE EVER PLAYED! Not only was it terrible but why was a multiplayer style game mode thrown into an RPG, it really doesn't fit. If that is perfect mechanics to you, well that is your opinion and although I wouldn't agree I am not going to argue with you about it. If you mean the gunplay is good that I do agree with.

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  • Edited by Realsvi: 4/8/2016 8:11:15 PM
    No i consider those you listed just the mechanics. Story would fall under content for me, which i said was lacking. By game play i mean the shooting, gunplay, the way characters move, the classes and the abilities and the way they kind of countered each other (before the community got their hooks in with the nerfings). I also played since alpha and just reacently decided to take a break 2 and a half months ago. The game certainly isn't perfect, but it did have aspacts that i would say were. I really hope they learn from this one and build on it for the next one.

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  • Edited by x Silver cRoW x: 4/9/2016 12:59:46 PM
    The gunplay was good, no doubt about that. As for classes though they definitely felt pretty much the same there wasn't enough difference to me. They all jumped different that was about it.

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  • Y'all hatin, can't even find the good in a game, I bet everytime u played u hated cuz u always gotta be a hard ass

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  • Nope, no hard ass here. There were definitely some times I enjoyed the game. Anytime you get to game with a group of friends can be a blast. But like everything with Destiny there was always plenty of questionable decisions too. Player counts for activities were wack, I don't understand why they limited player count to 3 for missions, strikes and patrols. Amongst my group of friends it was rare to have just 3 of us on, it was either two which was fine or four or and we would have to split up to do activities. Especially the patrols, those should have allowed groups of 6 like raids and crucible. But questionable decision after questionable decision has left me skeptical that Bungie could ever be involved in a good game ever again. I'm sorry but you don't remove player's ability to set difficulty on your missions and strikes because they didn't buy a dlc. Or even worse, charge players in different countries more money for their dlc's when they were already overpriced to begin with!

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