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#feedback

Edited by RaG nuh RocK: 12/12/2015 5:21:43 AM
225

When are Sniper Rifles getting nerfed?

DUE TO THE HIGH VOLUME OF CHILD-LIKE HIT AND RUN INSULTERS, I HAVE ADDED THIS SECTION. THIS ALL CAPS SECTION IS DIRECTED TOWARDS THE FLAMERS, HATERS, BIGOTS, AND INSULTERS WHO ARE INCAPABLE OF COHERENT AND REASONABLE DISCOURSE. IF THIS IS NOT YOU, PLEASE SKIP THIS ALL-CAPS SECTION. BEFORE YOU COME ON HERE AND HURL BASELESS ACCUSATIONS ABOUT ME, KNOW THAT I AM "THAT GUY" FROM CALL OF DUTY WHO USED NOTHING BUT SCOPED KAR 98K, M40A3, BARRET .50 CAL. I'M "THAT GUY" IN HALO WHO CAMPS UPON THE SNIPER RIFLE SPAWN AND PLAYS NOTHING BUT THE SNIPER/SHOTTY GAME PLAYLIST. I'M "THAT GUY" IN COUNTERSTRIKE WHO BUYS THE AWP AND SCOUT SCHMIDT EVERY SINGLE ROUND. BECAUSE I MADE A POST ABOUT HOW GOOD SNIPER RIFLES ARE, I MUST BE A SHOTGUN NOOB, OR BAD, OR SOMETHING ELSE. I'M PROBABLY ONE OF THE BEST SNIPERS IN THIS GAME, AND OTHERS. I DON'T WANT TO BE PIGEONHOLED INTO USING A SNIPER 100% OF THE TIME. SO IF ALL YOU WANT TO DO IS TALK SMACK ABOUT THINGS YOU HAVEN'T GOTTEN THE FAINTEST CLUE ABOUT, SHUT YOUR PIE HOLE. I HAVE DECADES OF SNIPING EXPERIENCE AND WISDOM. IF ANYONE IS QUALIFIED TO OFFER A CRITIQUE OF SNIPER RIFLES, IN ANY GAME, IT IS ME. Every game I see bad players getting easy kills with headshots. Especially in Trials. I thought Bungie was trying to balance the weapons with this December weapons balance patch for PvP? We're going to make drastic changes to a whole lot of weapon classes and ignore Sniper Rifles. This will give even more power to Sniper Rifles. I see people sniping on tiny maps when Scouts are pure TRASH. And Pulse Rifles are getting nerfed also, so what else can stop Sniper Rifles? Its immensely easy to get head shots with Sniper Rifles. And then the Orb Camping with Snipers! That's the stupidest shit! Its still easy to revive-snipe, even at close range. Sniper Rifles are supposed to be LONG RANGE weapons, not the damned go-to Special Weapon. Lets make it that way. EDIT: Added a comment I wrote in reply to someone on this thread. Felt it was a valid extension of this OP. One of the key differences between Destiny PvP and say, CoD, or other twitch shooters is the time to kill. In Destiny and Halo for example, it generally takes more than a few bullets to kill someone. That is, in my opinion the single greatest defining characteristic that makes Destiny stand out among shooters. In CoD, if someone so much as looks at you, you're dead. With Destiny, it takes time, and skill, to maintain an accurate stream of bullets. It requires consistency that games like CoD do not require. You must track your opponent for longer than a second or two in order to get a kill. Sniper Rifles are the antithesis to the style of Destiny PvP. Snipers kill so easily in a headshot, and its easy to get head shots. Simply stand in one place and fire a single bullet while you possess a ton of health, health that games like CoD do not afford to player's characters. Snipers are pretty much a gun from CoD mixed in with guns from Destiny or Halo, with the character health level of Destiny and Halo. In CoD, you die instantly to ANY gun in the game, which balances out the power of Sniper Rifles in CoD. Whereas, in Destiny, a Sniper has health that a CoD Sniper does not, affording the Destiny Sniper user much more survivability, and CoD Snipers will die instantly, thus CoD Sniper Rifles are not OP, and Destiny Snipers are OP. Sniper Rifles in Destiny need to be brought in line with the assumed style of Destiny: High health players with high time to kill weapons (compared to CoD). Snipers should at least be made more difficult to attain head shots with, but not so difficult as to be extremely difficult even for the best of the best. Body shots are irrelevant here. One of the goals 'ought to be the removal of the Destiny Sniper Rifle from the category of run and gun style weapons, such as Fusion Rifles, Shotguns, or Auto Rifles. For the same reasons Bungie removed Final Round from Snipers, and are effectively removing Luck in the Chamber from Snipers, Bungie should nerf Snipers and make it more difficult to headshot, because a 1 bullet kill SHOULD be difficult, and Bungie recognizes that. Bungie doesn't like those perks because they are cheap, and go against the style of Destiny, which is high time to kill and more skill required to get kills. Snipers are the opposite of that. EDIT: Added 5 possible solutions to the issues raised in this post. I've thought long and hard about an appropriate way to implement a compromising Nerf to Sniper Rifles. 1. Increase the time it takes for Sniper Rifles to Aim Down Sight. This will remove Sniper Rifles from being competitive at close range as they are now, and give more room (appropriately) to underused Weapon Classes whose specialty is close or medium range, such as Auto Rifles, Hand Cannons, Fusion Rifles, etc. Will also cause Snipers to become more meaningful in their player's placement and location on the map, and decrease the amount of "run and gun" Snipers, which detracts from other Weapon Classes due to it's effectiveness. 2. Increase minimum zoom range across the board for all Sniper Rifle Scopes. There should be no Scopes at 4x, 4.5x, 5x, 5.5x, or 6x. Min zoom range is highly debatable. 3. Increase scarcity of ammo for Sniper Rifles. Either decrease clip size, decrease ammo picked up from ammo crates, and/or remove starting reserve Sniper ammo. This will make Sniper Rifle users use their Snipers in a more deliberate and meaningful fashion. 4. Smaller hitboxes of character heads while scoped in with Sniper Rifles. Remove Hidden Hand from Snipers completely. 5. Decrease Aim Assist for all Sniper Rifles by a significant amount. This will help to separate the wheat from the chaff, so to speak. The good Snipers from the bad. We'll see less bad players getting easy sniper head shots, and more appreciation for Snipers who are actually good. There isn't much risk for Snipers either. Lots of reward, not much risk. I'm sure there are other ideas. These are some of mine. TLDR: Because of the high health of players in Destiny's Crucible, and the general difficulty most weapon classes have with taking down players in the Crucible, Sniper Rifles should be made more difficult to acquire head shots with. Most weapons take 10-20 bullets to kill, and Sniper Rifles take exactly one as a headshot. Its too easy to headshot with Sniper Rifles. This unbalances the power distribution across the Weapon Classes, and we are seeing a sizable increase in Sniping since 2.0 with the infamous nerfs to the Sniper Rifle's main threat to the throne: Thorn, The Last Word, and Shotguns. All that was left to oppose Sniper Rifles in the Crucible was Pulse Rifles, and now they too, have been tossed aside with the rest, in favor of Sniper Rifles. If you think Fusion Rifles can replace Shotguns, you are wrong. If you think Scouts can replace Pulse Rifles, you are wrong. Not without buffs. Auto Rifles may have a chance at keeping Sniper Rifles out of close and medium range with the December 8, 2015 weapon balancing patch, but that remains to be seen.

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  • Please... Halo vs Destiny No there's a big gap of weapon balancing. It takes way more skill to no scope several kids in a close quarters area in Halo... Halo 4 had aim assist that was quite noticeable. Destiny- just kids running around with the highest aim assist stat snipers. Just hoping they can land the headshot with barely aiming over the head. Remember queen breakers bow? You get the point if you used it and shat on kids with it. So with the shield system yay but the weapon balancing nay.

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  • Edited by Tâxx, Herald of the IRS: 12/3/2015 5:14:41 PM
    I hate campers

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  • "It's immensely easy to get headshots with sniper rifles" I don't know if troll or a 13yo.. I'm just gonna go with shotgun-only no primary..

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  • My only problem with snipers is that the aim deflection after taking fire needs to be significantly increased. Its not fair that I can locate and fire at a sniper repeatedly only to be headshotted.

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    • Were you on Xbox 360 playing Crucibabies last night? I'm pretty sure I sniped you more than once on Shores of Time LOL Bump to what others have said in this thread. Sniper's take skill. Aim assist is, I find at most times, a hinderance more than a help. Often I have more than one target on screen trying to snipe back at me and if they criss-cross in front of each other back and forth, it actually pulls my scope off of my target, making it harder for me to hit the target I intend to hit. This is what usually gets me killed when I am trying to counter-snipe and I have more than one person shooting back at me.

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    • Edited by Akira: 12/3/2015 4:30:14 PM
      Snipers aren't getting nerfed. They take skill. All aim assist does is slow down scope movement when the crossair is on an enemy, and it's on [u]all guns[/u]. You're comparing Destiny to CoD, two completely different games, it's irrelevant. Anyways, if you compare it to CoD, then shouldn't one torso shot from a high impact sniper be a kill? The hitboxes in Destiny for heads are small. That's why there's aim assist. With all of the shadestep, blink, soon to be evading from Twilight Garrison, snipers should have aim assist, as all guns do.

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    • You obviously don't use a sniper enough

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    • Adapt and overcome.

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      • You sir are s dumbass crybaby muting

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      • I guarantee you have more shotgun kills than primary kills.

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        • Another Cry baby.

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          • Shut up meg.

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          • It's coming. I've noticed a major increase in sniper activity as of late (1k yard stare). So as usual the more often people use things the more Bungie nerfs them.

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            • Players hint #1. DO NOT stare into the red lense flare. Prolonged exposure leads to exploding heads.

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            • If they bad players how are killing you? Maybe you just a easy person to kill? So since you think you have the right pick other people's gun should we all check with you before each match?

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            • Fu ck off shotgun boy

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            • When you stop touching yourself

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            • They're not. Better luck next time.

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            • How do you know it's a bad player getting a headshot. I used to think the same then I started using 1kys and I liked it but it's nowhere near as easy and automatic to get headshots as you seem to believe. And 2 scouts are beast and in no way trash.

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              • What about you playing as a titan and getting easy super kills?

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                • Edited by PRINCE_ALI_1985: 12/3/2015 12:08:52 PM
                  The cycle is going something like this [b] Special Fusion Rifle--->Shotgun----->Sniper---||| ^ ||| |||------------------------------------||| [/b] [b] Primary Auto Rifle--->Hand Cannon-----||| ^ ||| |||-Scout Rifle<---Pulse Rifle<----||| [/b] Uniq OP thing: causing uproar and mass call for nerf but in all honesty it's nothing special e.g F.lie, Plan C & PI, Sun Breaker extra......... [b] Nerf one thing and another shall take it's place [/b]

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                  • There better than you.

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                  • Edited by Hattori_Hanzo: 12/3/2015 11:41:42 AM
                    Duplicate

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                  • If its so "OP" why not use it? You had no problem playing the game on easy mode with that shotgun of yours up until now since shotguns are getting nerfed. I predominately use snipers I will admit and imo snipers need a 50% AA reduction across the board but lol Im not supporting this if you are blatantly being a hypocrite.

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                    • Never.

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