Personally I really like the scout and shotgun I got from the Raid. Cocoon is a really cool perk that lets me keep firing without waiting for a long shotgun reload.
I appreciate the feedback though and will pass it on. I want to make sure the dev team knows how you feel about the rewards you are getting. Keep it coming.
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The auto rifle is garbage
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Not sure if you'll read this, but I suggest to the devs move cocoon over to first column or make it a hidden perk, split half of the random perks at the end and put them in the cocoon slot, and finally (this is important) give all four perks and let players mix and match how they want the gun to work. They only get two and make them good choices and a little OP in PvE. Scout with full auto and firefly? Yes please.
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Cocoon is cool, but the random / low light levels suck. The random perks are horrible, too. I have full auto on my scout and love it. The other new perks are flat out terrible.
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Im sorry but No the Scout Rifle is awful when compared to even the Dead Orbits Hung Jury. Has the same stats aside from Range Stability and reload which Jury is far superior. And the same low ammo count. aside from the 300+ dmg there is no Reason to use the raid scout
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The auto rifle is garbage, only good to infuse into something else. I like the rest, the shotgun is a bit slow for my taste though. The touch is cool, just gotta stay ontop of reloads.
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Personally it would be really nice to be able to justify using the raid weapons. They suck, and people suffer for using them.
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Dang it man where is the No Time To Explain and Sleeper Simulant!?!?!?!?!?
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Keep it coming... The story was great! Some new systems are great. The new loot system, however, is awful. Absolutely awful. And the new gear itself is ugly and uninspired.
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Would be nice to be able to get a reward from oryx with shards even if I beat him once allready. Would be a nice incentive for experienced players to help out people who have not beat it yet.
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Edited by busta87: 10/5/2015 7:21:44 AMYeah also it would be nice if cacoon activates when you pick up ammo for a weapon you don't have equipped. Instead of having to change to it then switch back to get the perk to work
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Totally this!
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I just think that the Touch of Malice takes waaaaaaaaaaaaaayyyyy too much health away. On a hunter if you shoot like 3 bullets any enemy can 1 hit you
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It only takes health when you forget to reload.
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Just reload the gun instead of using your health then?
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That scout rifle looks cool
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Edited by Maddrox81: 10/1/2015 2:51:59 AMCozmo, You guys need to adjust the loot system a bit .. For one I've gotten 4 Hereafter Snipers in a Row 3 from engrams 1 from Nightfall , 2 of 3 of the glove engrams i decrypted were Runewings and i've gotten the same Belacose helmet back to back on engrams/strike rewards , I don't think the " no duplicate thing " you guys advertised is working. 2nd thing is Raid loot is really .... well bad , The armor looks cool but the perks on it don't do any good outside the raid the weapons are all horrid with the exception of the scout being " Ok " .. why would anyone choose to use these over any other weapons ? last mention .. Titans exclusive weapons are not up to par with the others , Fabian Strategy's " Front Lines " perk doesn't work at all , Even if it did its the same as " Danger close " commonly found on Rare/Legendary weapons and isn't really worthy of being an Exotic perk , Immobius's free ammo perk is tied to armor of light and that itself is rarely used, Can we not just scrap that perk and make it something more useful to all 3 subclasses ? IE " Chance on dealing damage to gain and overshield " or " Chance of refunding magazine after kill while super is charged "
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https://www.bungie.net/en/Forum/Post/158201000/0/0 Why are you hiding things
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I just want to get my first sword back. So does everyone in the thread posted above. Save your "it's your fault" bullshit comments. Bungie gave us no heads up that. 1. swords weren't a new heavy weapon that would drop like rocket launchers and machine guns. 2. you need your legendary sword to get the exotic sword quest. 3. the elemental damage you get on the legendary will be the same as the damage you get on the exotic 4. that weapons attack levels can be raised through infusion 5. that if you move swords around characters it can mess up the exotic questline. Sure all of that is common knowledge now. But day one of TTK's release it was very easy to dismantle the legendary sword, or otherwise screw up your exotic quest, when you didn't know any of this stuff. And as of now the only way to fix any of these problems is to delete a character, then start all over. That's just not reasonable.
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If you guys cant make better weapons then the ones you get from VOG, THEN DON'T MAKE THEM AT ALL. Just like POE, what a joke POE was...
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right i love the vision why can't we get elemental primary from the raid like we can from Crota or vault of glass it's all i want
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Heroic mode has elementals like crotas end just have to wait for it to come out