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8/23/2015 9:51:17 AM
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In response to killboy (I'm waaaaay to lazy to find the original reply): Light level is actually irrelevant in IB and ToO. Damage output is determined by a weapon's attack value. That is calculated against an enemy's defense stat, which determines how much damage the enemy sustains. I didn't catch the stream, so I'm not 100% on the new system, but I can't imagine it'd be to much different. It'd be akin to hopping in now with a blue gun. Not terribly effective.
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