Edit: Thread name changed due to community retardation (not all, obviously, some put up an amazing argument, and have ultimately answered my original question)
The throwing knife gets a buff when brawler is active, which is a melee boost. But for example, during the Iron Banner and crucible bounties, shoulder charge counts as a melee kill, but throwing knives do not.
I know its a 'ranged weapon' but still sits in the melee slot. And it still considered the hunter's melee ability, just like the titan and warlock have flame punch, energy drain melee, etc
English
#Destiny
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11 RepliesI main a Titan, but I think a knife to the face should def kill someone.
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Did you really just try to use logic in a game were we came back from the dead to fight off an alien force with our new powers? Dude...
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6 RepliesBecause knife juggler and gamblers dagger. 2 knives, instakills on headshot, and the knife back per precision kill. You could potentially go 20 kills up using the same goddamned knife and as long as you hit the guardian in the head, you'll win. Miss? Gamblers dagger, were OK. Shoulder charge activates after 3 seconds and lasts another 3 unless you're using the Mk 44 standasides (to which its increased to about 7.) The chances if running into a guardian in those three seconds isn't high. Your point is unbalanced in statistics, 1 knife for a whole match of instakills headshots verses a CHANCE at an instakill.
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2 RepliesHaha. No shit right? I mean, I know it's space and the future and all but a knife to the face is a knife to the -blam!-ing face, you're suppose to die.
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M•V=F (Mass X velocity = force) Shoulder charge : High mass • high velocity = death Knife Low mass • high velocity = not as much death
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5 RepliesA knife would have a hard time going through amour
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1 Replymass velocity energy
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18 RepliesUmmm throwing knives have much better range and charge requires a set sprint time first and has a stop time vs an instakill throwing knife at mid range sounds fair [i]right?[/i]
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6 RepliesBecause balance. If throwing knives were 1HKO in the head, the perk that instantly gives your knife back after a critical kill would be way too OP, especially with the heavy amount of aim assist given to the knife. The could replace the perk with something else to counter that though, if they decided to give it a buff.
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A regular flaming knife vs. a body plated in metal and spikes charging towards you at superhuman speeds while charged with the [u]equivalent or better to [b]lightning[/b], a substance which is as hot as the surface of the Sun[/u], coursing through his armor, all compressed into one point: his shoulder or foot that hits you directly in your heart, thus instantly killing you. Not only that, but discharging all that energy breaks the sound barrier and creates a loud "boom" sound right as you hit your target (or even the air), so the entire map knows you just claimed your next victim.
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10 RepliesEdited by Demagogue: 8/4/2015 11:02:11 PMBecause game balance. Because physics.
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I only use a titan and I can say from experience that getting one shot kills with shoulder charge isn't as easy as people think... All it takes to stop a titans shoulder charge is a shotgun. Not to mention the warlocks shield punch will save them most of the time and if a hunter blinks forget about it.
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Its a videogame. It doesn't have to make sense
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Knives have a proper cool down. Also you can shoulder charge away from your momentum. You can do dog leg turns with it even .
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Everybody is wearing helmets, duh. A little silly knife toss will just clang and fall down.
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Because Titans don't -blam!- around. All bow down to the crack of thunder! ;)
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3 RepliesA heavily armored person moving at highspeed colliding into someone else seems legit in this game since they make Titans seem like they are tanks etc.
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Edited by Swift: 8/4/2015 10:59:27 PMEdit: comment removed.
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The Titan puts the entire weight of his body into his Shoulder Charge. It'd be like getting hit by a truck. Do your knives weigh more than a truck and have sixteen wheels? No. That's why not.
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2 RepliesSame way how someone can magically "blink" through the air
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Because shoulder charge involves more 'space magic' than a throwing knife.
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Shoulder charge sends off a burst of electricity, hence the "charge up"
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In battle, all guardians do wear something called "helmets". It's a revolutionary new thing that protects the head from, let's say, knives
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Just like it makes sense that a ram costume makes you survive said shoulder charge? It's a fictitious game let it go...
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I just don't get how the burn on my throwing knife doesn't activate 75% of the time
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7 RepliesWhy do people underestimate the throwing knife? If I'm losing a gunfight I can always count on my throwing knife to get the postmortem :)