JavaScript is required to use Bungie.net

Destiny

Discuss all things Destiny.
7/27/2015 2:18:22 PM
3

How I Would Fix Skolas and The 34'a and 32's

So Prison of Elders has its Pros and Cons. I'm hear to work out some of the cons to make the experience feel less repetative and more rewarding. I'm going to format it like a weekly update, so you won't have to read a gigantic mumble of paragraphs. Bump and Like if you Agree Let's start with the PoE rewards [b]Weapons[/b] -The PoE legendary weapons will now have a second perks. The fallen specific perk will be the "Disruptor perk" All weapons have two choices for the "Disruptor Perk" -The first choice will be between these three perks -Dreg Burn -Shank Burn -Vandal Burn -The second choice will be between these three perks -Disciplinarian -Demotion -Mutineer Now onto the Weapons' second perk -Wolfslayer's Claw: Head-seeker -Six Dreg Pride: Firefly -Wolves Leash: Glass Half Full - Aegis of the Kell: spray and play - Wolfborne Oath: Cascade -Shadow of Veils: Clown Cartridge -Chain of Orbiks-Fel: Feeding Frenzy -The Last Rebellion: Tracking So for example: Wolfslayer's Claw Perk One- Crowd Control Perk Two- Headseeker "Disruptor" Perk- (Dreg burn/Mutineer) choose one Now let's work with PoE itself. Getting to the boss isn't much of a problem, but let's change that real quick. -for the 32 and 34, there are four additional "planned" rounds that will rotate around every time that mission is available even when that mission changes from 34 to 32. Some rounds may take months before they are actually rotated into the encounter. That's Rngesus's decision [b]Boss Encounters[/b] Kaliks- Reduced the amount of Archon Servants in the room. Increased Kaliks' health. Kaliks regains 10% health from every Archon Servant sacrificed. Reduced the amount of high-tear adds that spawn Pilot Servitor and Kaliks -Reduced the amount of high servitors that spawn in Quodron- Reduced 1/3 of all axis hobgoblins to regular. Eye of Quodron will spawn in headless and more frequently The other three 34 bosses I find balanced [b]Skolas[/b] -Reduced adds to level to 34 -Skolas will remain lvl 35 -Adds will still spawn according to Skolas's health, but will only spawn through the doors when you have to dismantle mines -You can cleanse your immunity by killing a servitor bond. After the bonds are broken, they will spawn every 3 minutes after the last one is killed. This is just in case of emergency -Skolas Mods will be the following Mods A -Small Arms -Brawler -Airborne -Catapult Mods B -Juggler -Light Switch -Trickle -Angry They will only be in these Orders Small Arms/Angry Brawler/Light Switch Catapult/Juggler Airborne/Trickle [b]Lvl 35 Rewards[/b] -Killing Skolas will make him rain engrams. He also has a chance at dropping a legendary and exotic engram -Elemental Primaries have a higher chance at dropping -From the chest, you have a chance of getting up to five weapons and four pieces of armor (the weapons and armor can be from PoE to queens wrath to any vanguard weapon/armor, but PoE hear has the highest chance of dropping) -Engrams, Treasure keys and Exotic Shards have a chance at dropping in the Treasure chest. -All of Varicks Ships and Shaders have a very slim chance at dropping -And finally: Killing Skolas gives you a 50% XP buff for the rest of the week This is about it. Please tell me what you think. This took me a long time to write
English
#Destiny

Posting in language:

 

Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

  • Like the weapon ideas, very good.

    Posting in language:

     

    Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

  • Edited by HalfY: 7/27/2015 2:34:14 PM
    Wow thats alot of changes! lol personally I think there is nothing wrong with the actual Skolas fight itself. Its good fun, challenging, and needs good communication, also no specific weapon is really required. What I would change though is the following: 1. Have a checkpoint for the Skolas fight - checkpoints have been in the game since launch why cant this have one 2. Mix up the rounds leading up to Skolas 3. Standard exotics should drop for killing Skolas, just like with Atheon and Crota 4. Doing the lvl35 should give you all the rewards from the lvl32 +lvl34 - just like when you do hard mode first in the raids But totally agree with you about the wolves weapons, the fallen specific perk should of been a bonus perk like with the old raid weapons. I think alot of your suggestions for the lvl35 are a bit over the top lol - a 50% XP bonus for the remainder of the week?! hahah no way

    Posting in language:

     

    Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

    1 Reply
    • Or Just delete Poe and give us the damn raid that was planned originally

      Posting in language:

       

      Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

      3 Replies
      You are not allowed to view this content.
      ;
      preload icon
      preload icon
      preload icon