It should stay that way.
As it stands, I like that FoH stops Bladedancers in their tracks reliably. Because most things don't, thanks to crappy latency and hilariously imbalanced classes.
It's always hunters who complain about this. Always. Like really you have enough as it is mate, stop trying to get the game to cater to you.
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[quote]It should stay that way. As it stands, I like that FoH stops Bladedancers in their tracks reliably. Because most things don't, thanks to crappy latency and hilariously imbalanced classes. It's always hunters who complain about this. Always. Like really you have enough as it is mate, stop trying to get the game to cater to you.[/quote] Fair enough, hadn't seen the bladedancer bit from that point of view
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Titans are statically the weakest class in PVP. I pvp a lot with mine and it's a lot of fun don't get me wrong, but it's very inflexible. FoH has high damage resistance thanks to its cqc oriented nature. Nothing should beat a titan at punching distance. This is also why we have shoulder charge as opposed to blink and whatnot.
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[quote]Titans are statically the weakest class in PVP. I pvp a lot with mine and it's a lot of fun don't get me wrong, but it's very inflexible. FoH has high damage resistance thanks to its cqc oriented nature. Nothing should beat a titan at punching distance. This is also why we have shoulder charge as opposed to blink and whatnot.[/quote] Also I have got to have sympathy with u when a shoulder charger gets killed by a shotgun it is harsh but funny