Nothing mentioned here speaks of what this game lacks the most. A Story. At this current time we play just to get drops and upgrade them. There is nothing else, and these ideas just contribute to more of the same.
Can you guys give it another attempt at providing a story, and with every DLC you release a new chapter to the story, and not just new modes.
This way when a new DLC is released you truly have something to look forward to.
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Most of the story was scrapped and put into the Grimoire cards.
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Edited by Edge: 4/20/2015 2:42:24 AMThe original story was scrapped before the game launched. I agree, the game needs a better story. But I'm afraid we won't get a good story. The listed suggestions credited to others is based off of what us, the community, would like to have as an addition. I'm with you on having a better story. It'll make the game more fun. However, what do you do when you complete that said new story? Replay it, if it's good. Otherwise, endgame or new playability game modes are needed to compensate.
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Edited by Musashi Orboro3: 4/22/2015 3:05:58 PMI would prefer a quality story over more gameplay "tweaks." Adding some more cut-scenes and exposition dialogue is hardly an insurmountable task. New gameplay feature are nice, but there are some significant core flaws that I just don't think can be overcome (i.e. Light levels).
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My thoughts are when we complete the chapter we wait for the release of the next chapter. The story can go on for years, and in between the wait we do what we are currently doing now. The suggestions listed here sound great, but this game truly needs a ongoing story.