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2/26/2015 6:19:02 PM
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Everything is basically even now, I'm okay with that tbh
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  • What? Making hard light and necro even more useless? They should buff and nerf guns individually not by class.

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  • Yay for making it even. We all know we want the enemy to have the same exact weapon because that is how battles are won. [spoiler]GTFOH[/spoiler]

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  • Edited by THE420LIFE710: 2/26/2015 6:38:10 PM
    That's not the point. Pulse rifles were massively underpowered. Buffing them significantly, and Nerfing the other weapons slightly evened out the playing field a little bit . No one weapon is the same (different classes of weapon that is), a suros can still out gun a bad juju, now it actually depends on player skill. And in PVE you literally cannot tell the difference Edit: only different in PVE is pulse rifles (that's noticeable So why don't you [spoiler]GTFOH[/spoiler]

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  • Keep ar class the same and balance pulse guns in line with them. Therefore players have the choice.

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  • That's what they did.

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  • No they reduced damage to auto rifles as well as range decrease. Pulse got buffed by damage upgrade. Leave ar class alone and bring pulse inline with it would be better.

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  • Yeah the PR buff is actually amazing. I'm happy bc now I can level up my juju/edict. The edict is a crucible killlaaa

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  • this

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  • Agreed, I'm a pve goon and I barely noticed a thing, plus they FINALL buffed pulse rifles which I'm very happy about.

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