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originally posted in: The Gaming Mindset.
2/19/2015 12:03:20 AM
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I don't agree that all game companies are greedy, although I am willing to admit that maybe some are, and that includes the indie devs as well. It's not just a sense of self entitlement, it also has to do with players setting unreasonable expectations of the devs, and when the devs don't meet those expectations, the players bash them left, right, and center. Best example that comes to mind is Fallout. The first two games in the Fallout series were isometric point and click RPGs, developed by Black Isle Studio, and published by Interplay. Black Isle was in the middle of developing their Fallout 3 (aka Van Buren) when they were shut down, resulting in the cancellation of Fallout 3(Van Buren). Bethesda licensed the rights to make three Fallout games, starting with Fallout 3, before they outright bought the Fallout IP, lock, stock, and barrel. The Fallout 1 and 2 fanboys had mistakenly convinced themselves that Bethesda would resurrect Black Isle's Fallout 3. When that didn't happen, and Fallout 3 as we know it today was released, they came down on Bethesda like a ton of bricks(I remember one such fanboy on the Nukapedia Fallout wiki who was particularly bad, crapping on just about anyone who said anything positive about Fallout 3 until one day the Ban Hammer spoke).
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  • [quote]And that includes indie dev's as well[/quote] Let's face it, most indie dev's are cheap bastards who just want to ride on others coat tails. There are maybe 4-5 "good" indie games a year, but are usually surrounded by about hundreds of cheap knockoff titles in only for a cheap dollar.

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  • I completely agree. And it's worse when they (indie devs) try to censor negative criticisms about their crappy products. Wild Game Studios did that to TotalBiscuit when he posted a video called WTF . . . Day One Garry's Incident. He just crapped all over that game it was so bad. WGS went after him and had the video pulled from YouTube. They later apologized and the video was reposted.

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  • We are entitled to a good game because we give them money. That's kinda the point right? If they don't like the complaints, then they make better games. Complaints drive the industry forwards.

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  • Refer back to my Fallout example. The Fallout fanboys bitched at Bethesda because they completely changed the design and mechanics of Fallout 3. They refuse to recognize it as a sequel to Fallout 2. Bethesda went from an isometric topdown viewpoint to a First Person view point, you could also switch to a third person mode. The world became three dimensional, and the location was moved(Fallout 1 and 2 were set in California and Fallout 3 was set in Washington DC). When a dev/publisher obtains an IP from another dev/publisher that's going out of buisness, is the dev/publisher not entitled to decide on whether or not they change the way that IP looks? In Bethesda's case, they had every right to change how Fallout looked, not just graphically, but mechanically as well.

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