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Edited by Infinity3lade: 4/28/2015 2:19:45 AM
363

Legendary weapons with amazing rolls

I recently got a fusion rifle from dead orbit with 3 perks that really go well together. Did anybody get lucky enough to roll a weapon with great perks? The key to a good perk roll is not just a really good perk like say send it or firefly, the key is how Manny perks you get that all work together. And a REALLY good roll is 3 perks that work together combined with the guns sterngths or weaknesses. Fusion rifles generally have bad stability and charge time. So Accelerated coils, range finder and Send it would be an extremely good roll. For the idiots who don't understand what I mean. Raid weapons don't count.. [b]Braging Enabled[/b]I
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  • My deviant gravity-A has pretty good rolls it's on my Hunter

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    • I just found a neat one. Its on my titan

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    • The handcannon on my Hunter

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      • When HoW rolls around I will be buying a "Red Hand IX" and rolling for: Outlaw Perfect balance Third eye And it will be my PvP monster!

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        • So I just got a blue hand cannon with as much range as timurs lash and the perks are outlaw explosive rounds and send it

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        • [b]Shadow Price: [/b]Who's NExt, Field Scout, Spray And Play [b]Crusader I: [/b]Final Round, Hammer Forged, Firefly [b]The Chance: [/b]Outlaw, Field Scout, Luck In The Chamber

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        • I got a decent LDR that I really like Arc Performance Bonus High Caliber Rounds Firefly Then there's my lovely Deviant gravity I use so much Solar Hip Fire Field Scout Surplus

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          • Void one way ticket tube can hold 3 rounds and vacuum lol

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          • Jolders Hammer -Counterbalance -Field Scout -Feeding Frenzy By far the best pvp heavy weapon IMO.

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            • Got the new monarchy shotgun with the range enhancing barrel (forget the name) full auto, field scout and grenadier. Can empty the 7 round magazine in 3 seconds.

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            • Void LDR with ambush scope , final round , field scout , and expect to find more ammo ,, also in crucible u can change up to custom optics from field scout gets more use out of final round , and gives best scope

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            • Edited by Sonic Roctopus: 4/28/2015 8:45:36 AM
              Anyone like my devil you don't? Low mag size with last bullet doing extra damage and fast reload, I have some fun with it. Should I use "send it" or "perfect balance". (On my DO titan)

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              • This thread is going to be spammed like hell when HoW comes out

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                • Edited by Not SteamBun: 4/28/2015 8:19:54 AM
                  I have a few: - [b]Vanquisher VIII[/b] w/ counterbalance, perfect balance and rangefinder. Stability is just a little off maxed - [b]Another Vanquisher[/b] w/ cascade, fieldscout and rangefinder. Granted, cascade and rangefinder isn't a good combo but if I end up close to an enemy I can melee them :/ - [b]Two to the Morgue[/b] w/ grenadier, hammer forged and rangefinder. I do prefer shot package but it's better than nothing. - [b]The Calming[/b] w/ grenadier, accelerated coils and spray and play. The charge rate is on par with light of the abyss and has more impact. - [b]TDYD[/b] w/ outlaw, field scout and third eye. I don't like TDYD because of it's low impact but this was a beast roll. - [b]Against All Odds[/b] w/ counterbalance, field scout/perfect balance and surplus. This is my go to pvp machine gun besides corrective measure. 50 in the mag!! - [b]One Way Ticket 000[/b] w/ unfliching and vacuum. It was good for a few weapon parts and shards :3

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                • Read hand IX- outlaw, send it, crowd control

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                • for the fusion, AC and send it cant be used at the same time. I got some good hand cannon rolls recently, one red IX had fast reload when empty along with field scout and another with explosive rounds and cascade, both had extra damage after a kill. Pretty good I thought.

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                • so many people know nothing about what perks suit guns best -.- on a sniper the best perks are.. ambush scope. spray and play.. due to the small mag you always empty the clip and the fast reload is super quick its just amazing its the best perk you can have. feild scout.. not ap rounds it does not cause more damage and does not stagger thats hc rounds. ap rounds is pretty useless since it can no longer shoot threw walls. if you dont have field scout hc rounds is a good second best. firefly or final round.. I prefere firefly for obvious reasons but final round is op in cruicble if thats your thing.

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                  • Vention 3 (dead orbit hand cannon) Outlaw Sent it Last round 331 8 in the clip. 3shot in PvP Beastly

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                    • Won't matter. Since soon we can Reforge all we want.

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                      • Against all odds Rodeo Crowd control (Unfortunately, no field scout) Exodus plan Rs/1 Clown cartridge Grenades and horseshoes (Unfortunately, only picks up 3 in crucible)

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                      • Judgement IV with Kneepads (increasses slide) Hammerforged Shotpackage

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                        • Edited by Exodus3004: 4/28/2015 7:29:52 AM
                          Another NITC Firefly Hammer forged Flared magwell Snapshot Luck in the chamber

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                        • Valedictorian 9-44 with - arc damage - tracking - third eye

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                        • I got a Coiled Hiss 1919 the other day that actually has great rolls. Headseeker and Glass Half Full. Figured I'd level it up for Iron Banner and see how she holds out.

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                          • Longbow Synthesis: Ambush scope Unflinching AP rounds Final round Iron banner should be interesting.

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                            • Red hand ix. Feeding frenzy Send it Outlaw

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