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11/26/2023 3:12:23 AM
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Threadlings in PvP is obnoxious

This needs to be nerfed in PvP. Way to easy for abilities spamming. Makes trials a complete crap match when the opposing team just throws them constantly and they do insane damage.

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  • Threadling in PVP are inconsistent. They either give you a ton of value or they straight up do absolutely nothing. Not to mention, killing threadlings isn’t hard to do, you either jump to make them miss, or you just shoot 1-2 bullets on them. The only time I see it as an issue is whenever I go against a Hunter w/Sixth Coyote. However, this is more of an issue because of the aspect and exotic Hunters are using, not because of threadlings.

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  • I saw my bullets ricochet off of a threadling about three times (3 pulse rifle bursts) before I just ran and rotated. Still killed the user because bots will be bots. Threadlings need a nerf and they need to to fix the immune threadling bug. Thankfully it doesn't happen all the time, but I have seen them indestructible while in the traveling phase and while in the lunging phase.

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  • Season of the spam bruh

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  • Auto tracking, radar confusion, full grenade dmg, and they jump! Perfectly balanced.

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    • Just do what I do, jump over them like a cold snap grenade you should survive hell they jump over mine and kill me, if theyade the other grenades more powerful rather then people being able to walk through it then it would probably balance out the power of threading, but they keep needing -blam!- to the point where its useless and only one grenade or super works in PvP, they can't get balancing right like what they did with wish ender, hell they didn't even balance it and reduce draw time for the two hits it requires which the other bows exotics are more useful even though wish enders wall hack is for PvP but is pointless once you hit them and they know where you are and can kill you while your drawing your second shot

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      • Nah. It's fine. You know they won't separate the sandboxes. Stop asking for nerfs.

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      • A lot of people are going to love this season, with thorn poison everywhere, shatterdive comeback and constant radiant buffs (assuming those seasonal mods would work also inside pvp) …

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      • We need to nerf strand and void and solar and arc and stasis mostly stasis. Stasis is insanely overpowered. I’m literally getting thrown across the map with stasis and so much so that my bandaids fall off. Be safe out there everybody

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        • Decoys need to be nerfed before threadlings... There's a reason no one is using Strand Warlock or Strand Titan, and Strand Hunter is a top subclass

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          • Stasis turrets in Mayhem are super annoying! Hate stasis with a passion

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            • 100%

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            • 2
              Everyone knows auto-track abilities are only obnoxious when coming from second-class classes

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              • i would say warlock ice turrets in mayhem.

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                • Prime example on why players builds and abilities becoming sh*t now in both modes Even more so a reason checkmate needs to become a permanent system to replace all

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                  • How about we nerf Op's Guardian only.

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                  • Nah, they're actually really funny to use. I use them all the time on my 10 discipline, Eye Of Another World, double bomber Warlock :) I even gave them names : Barry, Larry, Garry, Timmy,Tommy,Terry. Anyway, does the Hunter decoy work with Radiant Dance Machine ? cos' that would be hilarious.

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                    • Nah

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                    • Nah

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                    • Nah

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                    • Nah

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                    • Nah

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                    • Asking for more nerfs. wtf.

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                      • [quote]This needs to be nerfed in PvP. Way to easy for abilities spamming. Makes trials a complete crap match when the opposing team just throws them constantly and they do insane damage.[/quote] They need to remove PvP all together!!!!!.

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                        • You PvP folks are pathetic.

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                          • Idk feel like they weren’t a problem til hunter’s could spam threaded specter(way to op imo). I love them in PVE, but yes I agree they need a tracking nerf, time duration nerf, or something to balance them. I’ll die on the hill saying that killing a specter left behind on the dodge by the opposing player should proc damage perks like when you kill a bleak watcher, would also like to see a nerf to cooldown of specter like bastion, if they decide not to nerf threadlings in PVP.

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                          • Agreed, just annoying. No nerf needed :)

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