The thing about those nerfs is that it didnt make sense to remove tracking either. It was brought back in PVE because THE MAIN REASON hunters have a dodge. To remove tracking in PVP it was the go to to escape those seeking grenades. Now you have every warlock spamming grenades in pvp because theres no way around it for hunters. Titans can barricade against it and rifts actually help u take them head on
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Exactly! It was just a straight up unfair nerf that wasn't needed. Without breaking tracking, there is really no point to dodge aside from the occasional jump to cover, getting your melee back if you're close enough, or bypassing reloading because you're lazy (that's me half of the time).
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Edited by Jin: 2/17/2022 6:45:40 PMFrom what I've heard it was mainly because of the tracking on rockets that got people to rant about hunter dodge. As if the explosion would kill us if you just shot it next to us as we dodged. I was like ok fine to the cooldown increase but the fact that it got tracking removed is stupid to mehell take the tracking and give it back its former cooldown and ill take it since it would be useless against those grenades anyways
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Invisibility also doesnt work on those grenades as well