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Edited by StoneStep 1014: 4/9/2016 11:19:03 AM
248

Bungie's message to PvE players

It's not a giant middle finger. It's worse. It's indifference. These changes today detail exactly how they don't care how any balancing effects pve, and so shows they don't care about pve players. Pve players aren't the ones salting your fries at lunch. Pve players have only started being obnoxious when there was no content in months. Other than that, we've been minding our own business. Yet, we're the ones punished every time you try to balance PvP. Why? Because you don't change just PvP, you make global changes because once more you've shown yourselves to be too lazy to discuss PvP only changes or too incompetent to figure it out. Oh I'm sure I'll play when the new content drops, but I will entirely reevaluate whether you deserve my money come fall. Edit: to those saying, how does this drastically change pve? My main bone of contention is when they answered the question about pvp balances effecting pve. They said, "they didn't want drastically different experiences" or something along those lines... Hello??? They are drastically different experiences! Pve and pvp are no where near the same experience. They seriously just should have said that it's too much work to separate the changes, which is the absolute truth, which again shows either their incompetence to create a system to balance pvp without effecting pve OR their lack of funds to pay more people to do it OR their laziness to put in the effort OR some combination of the above. Edit 2: one of the better points to arise from this discussion is that they say they want the same experience and so refuse to separate balance changes. However, they never use pve stats when announcing changes...only pvp. Pvp are flat out driving changes that effect pve. This doesn't sound like a joined experience... Edit 3: since a lot of people are missing the point... It's not that the latest changes will make things impossibly hard. It's the whole idea that they wont change pvp ONLY.
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  • PvE isn't very challenging when it comes to FPS mechanics, and the minute details of a weapon's performance aren't really relevant. A difference of a few hundred milliseconds is really only important to top-tier PvP players; it's not going to affect your ability to shoot brainless mobs. On top of that, MIDA isn't even an intelligent or common choice for the current Raid. I'm not going to address the changes to ammo pools since they already addressed that with a [b]PvE specific fix[/b] in the form of increased ammo drops. I do not see an argument for why these changes will significantly affect PvE in a negative way, and you didn't even attempt to make one; all you did was unironically whine about whining (Self Awareness Meter: Coldsteel the Hedgehog). Come back with an objective argument that outlines a true issue this creates in PvE. I don't care about your feelings or perceived victimhood.

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