Also....stop with the PvE. An argument is that " well, the bladedancer sucks for PvE"
I mean really. As a Titan. Do i go all the way up into Atheons shit and Fist of Havok? HELL NO. Death every time.
I do not get to use ANY attacking super vs a boss. A bubble or no super.
That argument is not valid. Please stop posting it.
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Weapons of light works great on bosses if you have saint 14 to keep adds out of the bubble. You will enjoy the dmg buff for almost a whole minute. In PvE add in a nightfall burn if it's active, we are talking crazy stupid damage numbers
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[quote]I mean really. As a Titan. Do i go all the way up into Atheons shit and Fist of Havok? HELL NO. Death every time.[/quote] Nope, you drop a dome for the team to fall back to if things get to hot and enable weapns of light for us to hammer in times vengance Much like the Warlock can recharge every bodies grenades and supers (very handy for Fanatics) The hunter can..... erm..... oh yes..... we can shoot things PVE must be in the equation to balance the argument, any theory based on only one point of evidence has no validity
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Have you taken out a oracle with a GG. Man....lol PvE and PvP are separate IMO man....they have to be. This just happens to be a PvE game with that "old school" bungie PvP element to it. All classes are needed for PvE. The oracle argument was just a small one for the hunter. But Titan bubbles are needed. Warlock resurrections are needed. They all have good things to them for PvE.
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I would rather have a titan bubble or self res/team buff than GG in a raid, yeah it is great for oracles but i would rather use Vision of Confluence for that, plenty of things do the same job as a GG when used right I play exclusivly as a hunter and whilst i appreciate your points and agree on most of them, I feel the overall utility of the other two classes Vs the very narrow skill set of a a hunter adds an extra factor balancing the other classes As you are quite capable of well thought out arguments (rare trait indeed around these parts), I would like to hear your thoughts on the class grenades
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This my friend. This. Since, my post is WAY long lol. Believe it or not i had a TON more. I have a couple things to say on your reply.( that actually i wanted to put in the OP) 1.) People complain that this game is short etc. or you see threads " I am done with Destiny". Look. I JUST made my Hunter and it is the best things to happen for me with destiny. The game is not over. I am having a great time in the crucible. Such a great time , he is being use [i]exclusively[/i] for the crucible. As your overall KD is combined. i use my 29 1/2 Titan for raids. Eventually the hunter will be 29 and i can double up on nightfalls and such. But you are absolutely correct. I too, much rather have a bubble in PvE. Now though.....with the addition of a hunter...( warlock is next) I am finding I can use each character for a particular thing. It is lame...but that really excites me. 2.) Grenades. Like i said. Every class has their cheeky things. I am aware. The Titan has some BS going on. Again....i expect...at SOME point..little things like this will be addressed by bungie specifically for PvP, as they should be kept separate. I have the exotic chestpiece for the Titan that gives him 2 grenades. I use the flashbang...not only can it kill, but it can blind. Then there is the 10 second death ball. The other one not so good.....The defender only good one, IMO, is the "sticky" that explodes twice. The Warlock has great grenades too. I get killed by them just like the rest. Arguably. The Hunter has the worst overall grenades. I am a realist. However, the trip mine. Is my favorite grenade that I have used. So versitle. Like in the opening video, on twilight gap, I have got 3 kills so far doing that with the trip mine. I like how you can stick people. I like how you can throw it and it stays active for what seems like forever. I like how you can throw it at a doorway....on a ceiling....anything. It has been the best grenade[u]..for me[/u]
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Good points Sticky and Trip are the only Hunter grenades I find any use for for the same reasons you state. Now, how about Jumps per class, thoughts?. I have long argued that (in my perspective) Blink (for all classed that have it) If far more useful for evasion than it is for actual mobility and even less useful for precision mobility
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Jumps. Yes I agree. Also, not only evasion....but attacking. The other classes have glide. Use it to jump higher or get to higher places. While in the "double jump" the second jump, you can not shoot....you just go higher. I try to tell people that that play crucible. Do not double jump, unless you have to, and definitely not in a fight. Also do not sprint everywhere. When you have blink on. You can dodge away... but, you can also attack with it. You can not shoot during the blink sequence....but....they can not hit you. Coming out of it you can shoot. Back to my example with the shotgun. The hunter may not be able to glide...but really...is it that much better? (IMO blink is the best for the crucible..) I like Blink WAY more for fighting. I like Gliding for destiny parkour lol.