The verticality, the set piece moments and dare I say, fairness. It is a really great experience. Seriously much more accessible than the last dungeon for all player types. I’m a fan.
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#destiny2
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Shame about the loot.
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Изменено (Chunk): 12/3/2023 12:33:53 PMGreat dungeon.. a dungeon set in a dungeon, sweet... Loot sucks thou
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Haha no. Decent at best. Scorn and Taken; cancer [i]and[/i] AIDS. Mechanics are stupid. Garbage loot. A huge disappointment on top of an overnerfed game.
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I give it a Solid 2/50
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Yeah, it's so great. I love the black screen that I have to hard restart out of and then soft restart so I can reboot the game entirely just so I can do strikes or something because at least they don't cause a black screen of death.
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I give it a solid 8/10. It's not as good as Shattered Throne or Grasp, but it is certainly more fun than Ghost or Spire.
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first boss done. Way too many adds! infinite spawning adds lead to more deaths than I care to count. Just can't kill them fast enough to focus on the boss mechanic. The whole being locking in a cage to solve a puzzle just for the terrible loot really put a damper on the whole affair. Nothing like wasting 20 minutes trying to solve a puzzle to get loot you earned, only to be disappointed in the crappy drop.
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I don't know man the weapons and armour in this new dungeon are kinda mid...
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Изменено (Guardian,Archon Of Light): 12/2/2023 3:56:30 PMSpeak for yourself, the maze after first boss and trolling by Bungie really put me off of it, I would rather die a thousand times by Duality bells than run that shite again Worst dungeon by far, I have solo flawlessed and enjoy all the other Dungeons, but this one just isn't for me
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As someone who just got repeatedly -blam!- by the final boss, I have to say, the first two encounters are amazing
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Изменено (Grim): 12/2/2023 10:10:21 AMThe dungeon is great, the armor is beautiful, and the exotic is really unique. Great job all around on the season so far. But it's only been 4 days now we still have seven months really wondering how they're going to keep people interested this time around.
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Nah it’s bad
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Looked pretty well made yea. Still, the state of the game and the way Bungie treated us for the past year made me not even log in for it (and i atleast finished every single dungeon prior on day 1 of it dropping.) Bungie has ruined their rep with zero effort for their main live game and abandoned it for some zoomer extraction shooter. I just can't get myself to care about Bungie stuff anymore. They lost so many long term players like me with their corporate greed, it's insane.
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Would you say it is solo-able?
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I won't lie the dayone experience was good enough, I don't think I ever did a dayone dungeon in one and half hour, but there's nothing in it, less machine than the seasonal activity and pure mini warpriest, I don't see myself farming any encounter beyond the first
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Have not done it yet but it does look fun.
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agreed..just not the crashing and getting booted to the dash we went in blind the first time lol..so many traps but heaps of lols 2nd and 3rd times were quicker runs for us Big fan of the sidearm Way better dungeon compared to the last one
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Agreed - love this dungeon.
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Love the DnD theming. It’s literally a Dungeon. Traps and spikes, boobytrapped chests, boss rush leading up to a Beholder (the chimera) working to restore a Dragon Litch.
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Изменено (BurningWidow): 12/2/2023 3:38:57 AMEnjoy while you can. Before all the loners come out to say it sucks because they could not solo it first try with double sidearms and no mods. The armor do be dooky tho. It's a bit better than what we got in duality. But only a bit better.
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Изменено (Randal, the Final Shape): 12/1/2023 10:08:56 PMI like it, weapons seem decent, aesthetic is beautiful and bosses are perfect health wise
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Meh... I liked the setting, I liked the final boss fight for how it's structured, really nice to follow even if the space to build the arena probably could have been used a little better but not something for called it “a miracle”. Very few mechanics, very simple to understand, middle boss really uninspired not only in terms of design (they all are, come on) but also in terms of process. I wasted more time in the prison phase (please make something that shines or looks better; I had to stand 10cm from the monitor to see one of those damn buttons from the cell with no openings in the roof) than in figuring out how to move forward in the various encounters. It's a good dungeon but it didn't convince me 100%. PS. I don't know exactly what the weapons are for perks, I dropped some but all with trash things. The armor is terrible, low effort. Among other things, it didn't give me any progress in the quest when interacting near the final chest, while it did for a friend of mine. I don't know if it's a bug or what but - in case it is - it's a shame that we find ourselves with yet another problem from the activity chests this season.
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Is it puzzle heavy?