God no. There’s a reason why end game content doesn’t have matchmaking and if you’ve done legendary level activities you know why.
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The only thing that is “end game” in destiny are the raids, everything else is glorified strikes with modifiers, this content should have optional matchmaking.
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Anything that gives out pinnacle gear is end game. You’d know that a legend level nightfall or master level nightmare hunt was end game if you’d ever done one. They are a legitimate challenge probably more so than most raids. There is a dramatic step up in difficulty of the activities when you get to the levels that matchmaking have been excluded from.
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Just because there is pinnacle gear doesn’t make it endgame, it just creates the illusion that it is. Why do you assume that everybody who uses matchmaking is an idiot?? I find that to be quite ignorant.
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Considering that raids give pinnacles and so does IB which has always been considered end game since D1 then all pinnacle giving activities are end game. And having done master level activities I can confirm that they’re worthy and harder than raids. Garden is a cake walk com paired to a crota nightmare hunt on master. I know they’re idiots, I’ve played current match made strikes and I’ve done the actual activities. At one time I was just as ignorant of how hard and why master and legend level activities are hard and need lfg not matchmaking. And if you’d ever done one you’d know why as well.
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What’s so endgame about IB??? So you played with a few idiots, haven’t we all? But that doesn’t make everyone an idiot, that’s a sweeping generalisation.
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Considering how insufferable IB is it’s absolutely end game. Though it’s more a challenge of endurance than mechanics or strategy. Because people think randoms can actually do the activities. If you’ve ever done them then it’s boldly clear that a few of the modifiers make it impossible to do with randoms and why. If you’ve never done the activities on those difficulties then it’s unsurprising that you’d be blind to the difficulty of the activities and not see that it’s obvious that matchmaking wouldn’t work for the highest difficulties.
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If you believe IB is truly endgame then I think we will leave it here.
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I mean can you think of a harder pvp activity? Hell it might be harder than even master level activities co spidering how insufferable it is. Also I can’t interpret if you understand that I’m saying IB sucks and managing to suffer through the bounties is the “challenge” that makes it end game.
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I finished all of my IB pinnacle bounties before I finished the armor quest, they are not endgame. It's just grinding so many kills or captures all of which can be done just playing IB. I played solo the whole time as well. If I can beat "endgame" content with solo matchmaking then it can be put into other endgame content too.
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You didn’t name a harder pvp activity. Giving pinnacles to IB is the same thing it was in D1, throwing a bone to the pvp crowd because pvp can’t be made as end game. They just gave the pinnacle rewards to the hardest pvp they have. Also noted you ignored the reference to how insufferable IB which indicates that I don’t feel it’s actually difficult other than the external announces that are caused by other players. Reality is that if all pinnacles were pve then the pvp players would be upset. The reality is that there is not more will there ever be end game pvp but you have to try to placate them when you’re a game developer.
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The problem is that PvP endgame activity can't exist because Bungie has no way of upping the difficulty artificially either through mechanics or enemy stats. It's all based on player's input, whether it be what weapons they use or subclass they run. The only way any of that could be made harder would be to either nerf weapons/abilities into the ground so there are no more OHKs or buff the health and shields of everyone to the same effect. Technically speaking PvP is harder than PvE in the fact that most players will die so much more than they ever would have in a raid or nightfall. Sure there are players that can hold there own in both PvP and PvE but the kd skew between the two is massive simply because in PvP you're no longer fighting an ai, but other players who can adapt and learn. I don't even think there are any instant kill enemies (not including boss/debuff wipes) in raids that could hold a candle to DRB, Erentil, or Wardcliff's kill count. Honestly I would consider adding other pinnacle drop sources to PvP to be vital to increasing game participation. Since the activity difficulty can't be increased without seriously damaging the gameplay (making light level count doesn't really change much) just up the bounty difficulties. Maybe put in a weekly pinnacle drop for completing 25-30 matches and winning 10. Or if you want harder stuff copy some quest steps from the first pinnacle weapons (would be poetic) like completing 25 Rumble, Survival, and Quickplay matches in a week or a large number of solar/arc/void kills (based on the PvE singe that week). This would give something to chase for pinnacles in PvP consistently and not just the few weeks IB shows up in a season.
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That is not at all why pvp isn’t end game and can not have an end game. Pvp has no end game because you can’t guarantee the difficulty. Say you’re playing trials in D1, what was considered end game pvp then, or competitive pvp in D2. Because it’s matchmaking Bungie can’t guarantee that the other team is going to actually have skill and be a challenge. In a raid you guarantee spawns, mechanics, and strength of the enemy. You can’t do that in pvp rendering end game content impossible. What they need to do is remove all pinnacles from pvp. Because level doesn’t matter there is no point for a pvp player to get pinnacle gear. Or they can preferably remove all pinnacle gear from the game because D1 has the same shit system when it first came out and they realized they shouldn’t alienate people from end game content just because they haven’t done that very same end game content.
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Why the hell do you care how others want to play? Don’t want matchmaking, don’t use it.
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Because people falsely believe that this is a good idea and actually would be good. It would be a waste of time as anyone who actually plays legendary level activities knows. It would just leave these same people complaining on the forum about how activities are to difficult because they can’t do them with match-made randoms and cause difficulty to be dropped to childish as they currently are on everything but master or legendary activities.
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No it’s rally no different then regular sundial Even in match 1/2 the people don’t use supers and half don’t even shoot the boss.
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That’s irrelevant. I never said that how you play it is different but there are two aspect to it that make it different than a normal one and those are the reason it needs to not have matchmaking just like any other legendary activity.
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[quote]God no. There’s a reason why end game content doesn’t have matchmaking and if you’ve done legendary level activities you know why.[/quote] I’ve done over 100 raids/prestige nightfalls/heroic Menageries/etc. on my other account. I still support matchmaking as LFG can be just as bad if not worse. It is incredibly dumb when anyone is against it as you wouldn’t be affected at all, since you wouldn’t be forced to use it. Also, it is pretty stupid that we have to LFG, which is basically matchmaking with extra steps. Why should we do the devs’ job for them and leave the game to play the game? Why have only 5% of the playerbase ever done a raid if the current system is flawless? Why has the game bled over 16 million players already? Could it be because of shortsighted lazy decisions like this and a few morons who support them? Just a thought. Think before you speak or object to something that is none of your business at all. Get lost.
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Finally somebody with brain! Thank you for existing sir)
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None of those that you listed are at all comparable to master or legend level activities currently and if you’d done those you’d know why.
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Sounds like you're just making excuses. Anything can be done with randoms just ask lfg. That's just organized randoms. Randoms nonetheless.
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You do realize that randoms and matchmaking is different and lfg is the deference. I’m pointing out facts. Anyone that’s done master level or legendary level activities knows why that difference matters.
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There is no differences everyone is a random to somebody. You're scared of failure and having you're time wasted. That i understand.
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Maybe if you’d played this game at all since shadowkeep you’d know about the two modifiers that are why matchmaking doesn’t work. Though why you’re on the forums for a game you don’t play I don’t know.
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You better be silence because it is very noticeable that you are not so smart.
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I mean what I said is fact. He’s not playing Destiny and hasn’t since OctoberStating facts has no bearing on intelligence as facts are facts.