So after a ton of grinding in comp and playing with handcannons in general, it's really frustrating to have your reticle dead center on the head of an opponent and have it not be accurate because your firing at the max rof, which is what you're supposed to do to compete with another player but instead you're punished because of an outdated concept that makes you have to wait and therefore die. Make the PC and console versions the same, it's entirely ridiculous.
EDIT: Yes I'm fully aware that handcannons are the most popular gun, this post is mainly about the differences between PC and console and how flinch, recoil, and bloom are very different between the two builds and that they shouldn't be.
EDIT 2: I'm seeing a lot of comments talking about that if bloom is reduced or removed that handcannons will be op because of their range. I can understand that and it is one of my biggest frustration because scout rifles are my favorite weapon type but handcannons can outperform them on almost every map in the game because they hit harder than their counterparts and have a large number of range. So I do agree that some weapons need reworks, but I'm mainly frustrated at the huge inconsistency between PC and console. I decided to jump onto PC the other day after playing on console for months, used a PSI Cirrus II with mouse and keyboard (which I'm really not that good with) and it was easy mode. I could use any blue weapon or "bad" archetype well because the mechanics on console are much more severe than PC, and that is what the main idea of this post is about.
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No, you don't want the PC meta. It's just HCs everywhere. You're blessed
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Изменено (AUTOMATIK 2006): 5/28/2019 5:42:40 PMWell if there was no recoil and bloom, like you said in your edit, hand cannons would be broken. Most of the op/popular weapons are hand cannons. Honestly, a Hand cannon is not suppose to win a 1v1 at long range verses a pulse or scout, but they do win a lot of the times proving that hand cannons are currently op in general. It's clear that whoever is in charge of making how the guns work in this game, are clearly hand cannon fans lol. They should show more love to non hand cannon types. A Outbreak Perfected will loose verses a Luna/Last word/Ace of Spades/ and even a good Service revolver which is a common legendary lol.
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Imo, using keyboard and mouse on consoles is straight cheating. Being able to use your arm, hand/wrist and fingers versus only thumbs is sooo not fair because of aim assist. K&M is meant for computers, controllers are meant for console. I would guess that is one reason why it behaves different. Sound feasible...
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Изменено (Fishyb): 5/28/2019 11:04:44 PMJust nerf the fook out the pc version so it’s the same as console. That way we can all moan together.
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Изменено (The Sword Logic): 5/29/2019 8:29:04 PMBut what is the reason that recoil is less severe on PCs? Like the technical reason. I'm super ignorant about this. PC gaming to me is solitaire and Minesweeper and porn. Edit: thanks so much for these answers, bros.
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Personally, I think you have to take them as two different experiences and leave it at that. I definitely think PC should have had recoil, but that was a design decision they went with. I just want D2 handcannons (outside of precision frames) to feel more like D1 handcannons. I used to love my handcannons in D1, but in D2 they just feel different. Borderline unusable to me unless it's a precision frame. (on console)
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That’s why you see so many pulse rifles after the update it will be a shit show pulse rifles everywhere 😂
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I think they should just ad recoil to pc and see how they like it.
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You see here... uh. Thats kind of hard. PC is more point & shoot while console relies on aim assist and magnetism. And the reason why “everything can be meta” is because of that crispiness. And this reply applies to all games, you can’t suddenly make a change to console like that
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Clearly you've never played on PC. Ace of Spades is ridiculous and broken on PC. You think comp is stale on console with Luna/NF? Try Ace of Spades. Much worse in my opinion.
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Dude I appreciate your edit and the acknowledgments within it. I would suggest in future then looking at the picture as a whole and making a complete case where if you are requesting bloom to be removed then acknowledge that range must also be reduced for hand cannons at the same time. If you don't you will get what happened here where all the hand cannon fan boys come on to advocate for their favorite weapons to become even stronger with out giving consideration to the rest of the game as a whole or their performance in contrast to other weapon types. Thanks man.
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I’m wondering if Destiny will stay available on pc now that Activision Blizzard are not in the picture.
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Want bloom removed then ARs, rapid fire pulses and sidearms are gonna need buffed. HCs are already the easiest and most noob friendly guns in the game regardless of bloom. Remove the bloom then there is zero point to use ARs and sidearms. Yes I know sidearms are extremely good and powerful but as it is now what ever they do HCs and shotguns do better.
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I miss the days when we didn't have this incessant whining from console users comparing the "difficulty" of using hand cannons versus the PC experience. The entire reason 180 precision frames where made was to give players on console who struggle using traditional Destiny hand cannons, the zero recoil experience and head shot consistency that PC players get using m+k. The only problem is that this is also easy street for good players who can three tap 8 out of 10 times on a bad day. That's not enough though. We have to be greedy and ask for no loss of accuracy on every hand cannon because the current hand cannon meta hasn't gone on long enough. We need another season of it.
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I don't see you requesting a reduction in overall hand cannon range in conjunction with your request to remove bloom. Until you do, posts like this will always receive a down vote from me and a comment similar to this one. Hand cannons have far too much range in this game to not have bloom.
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Изменено ([SiN]大き氷): 5/28/2019 5:55:29 PMThese threads are both amusing and depressing because of the level of misinformation floating about. The biggest difference is that PC players are aiming on their own, and console players have an assload of help with back-end code. Having recently played wolfenstein 2 there's no moment where I wasn't thinking about how bad the aiming on it feels because there's hardly any assist. Another point to remember is how the devices function. They brought this up in their D2 PC ViDoc, and it's important. Console players have constant input, PC players have to eventually stop giving input. That all said I'm not against the game feeling better to play. However there's a fine line to walk between wanting the game to feel better, and making yourself feel better. Have fun figuring that one out, and not confusing one in particular for the other.
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"Hand cannons are overused" 180s are overused. And its because they have little to no bloom and little to no recoil. Where are the rest of the 110s, 140s, and 150s in pvp? If they were so good and easy to use we would see more of them. I never see anything other than a 180. On occasion I'd run into another person running a Duke. I get killed by more special weapons than anything. I can't even count the times I got killed by jotunn or arbalest. You can say I'm not that good and I'll admit it. But I don't have to be a pro to look and see what other people are using. Hand cannons will always be used more than the rest of the weapons. Some people like meta changes. I disagree because just like d1 there will be a select few weapons that'll become the meta that everyone will use while so many other weapons are just sitting in the vaults collecting dust. I'm not that good but I do try to switch my loadouts without there being a meta change. The same goes for pve. I hate nerfing stuff to get people to use something else.
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I was thinking it would be good to go the other direction and bring console/controller recoil to mnk. it would promote more gun skill and recoil control in my opinion, but above all else they gotta fix bloom
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I’m starting to see certain streamers complain about pulse rifles now. I guess pulse rifles are getting more popular due to the dumbest mechanic in FPS history which is bloom on hand cannons. 😐
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They don't need to remove it but it needs to be severely lessened. Every non-180 hand cannon feels awful. And I don't want to hear "well just pace your shots". Because I agree there's an art to subtly doing it when bloom is low, but bloom is way to severe right now and you get torn apart by virtually every other weapon type when you're "pacing" your 140's and 150's. Bloom on console needs to be brought closer in line with how it is on PC. The PC version still has some bloom but it's not NEARLY as disgusting as it is on console. Seriously Bungie I thought we had this conversation about bloom in 2010. I genuinely don't understand your love of making that mechanic intolerable.
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Изменено (Shrike22498): 5/28/2019 6:48:10 PMI agree with your post but always need to point out that bloom, while annoying is far less damaging to the experience than recoil. It is recoil that differs so drastically from mouse to controller which makes weapons feel so bad. Bloom simply results in wtf moments "I'm sure I hit him but the bullet missed". This is annoying but not game breaking. Recoil however, the time taken for the gun's position to reset and looking skyward after firing, is the main problem. This is proven by lucky pants. Illegally modded holster eliminates bloom (this is the "accuracy" part) but apart from on TLW this makes very little difference to the feel of many guns. I am worried that if people keep going on about "bloom" when 90% of the time they mean recoil, bungie may actually fix bloom and not recoil, which really would make very little difference. If you spam hand cannons (God or ANY weapon) on mouse the gun barely kicks at all and resets almost instantly to the same point. THIS IS RECOIL NOT BLOOM. Please if anyone reads this and you write posts about this can you mention recoil in the same breath as bloom or even instead. Just try lucky pants and see the minimal difference they make and you will see!
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Bloom is stupid, I don’t know of a single FPS on pc that I didn’t turn it off. Including motion blur. This also is harder on graphics.
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No, sidearm buff, auto rifle buff, sniper buff, linera fusion rifle buff (excluding arbalest). Handcannons are fine, wanna a handcannon with little bloom , look at my kindle orchid. It's more consistent than ace of spades.....well not at range but still.
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u have aimbot built in , for consoles, man/./././././.
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Bloom isn't a thing in destiny. Its the recoil and flinch. When you move so does the gun. When you move it also moves the scope. Try not to move much and there wont be an issue.