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Destiny 2

Общее обсуждение Destiny 2.
Изменено (kellygreen45): 5/17/2019 12:16:47 PM
228

Cozmo, dmg.....we need to talk.......

I can see that the array of nerfs that were announced in last night's TWAB are going over **about** as I expected they would. I've really got to ask you---your devs really---a very simple question: [i]Do You Really WANT To Be Making a Loot-Based Game With Destiny?[/i] I ask this because at every turn for the last 6 months I see you guys doing things that show that you either don't UNDERSTAND these kinds of games, and what motivates people to play them......or you don't RESPECT those reasons why.....or both. People play games like Destiny in PVE for one simple reason: POWER. The power to do things in the game that they can't do in real life. They GRIND for more power, so that the game gets EASIER as they progress in the game. BECAUSE THAT SENSE OF POWER IS THE ONLY THING THE GAME HAS TO OFFER. Yet for the last 8 months, you're devs just keep SABOTAGING the game. At every turn you are either REFUSING to give the player power....or taking BACK power that has already been given...and yet you seem confused as to why player are angry...and why they are getting frustrated and going to play other games. This game has one of the most broken progression systems I've ever seen in a loot game. At every turn its designed to limit what power (loot) the player can get from the game, and pry out of his hands (cores) what power he does have. The other half of the problem is the sandbox. You are asking people to grind inordinate amounts of time for rewards THAT ARE NOT POWERFUL, AND DON'T MAKE THE PLAYER FEEL POWERFUL. We grind for "pinnacle" weapons that are basically nothing more than god-rolled Legendaries from D1. You have an entire ARMORY of exotics that are basically USELESS. You have legendary heavy weapons that are almost laughably underpowered. IOW..... [b][i]NONE of the items that got nerfed are "broken" or overpowered from a PVE persprective. IF YOU GO BACK AND PLAY DESTINY 1, ALL YOU GOING TO SEE IS THAT THESE EXOTIC ARMOR PIECES SIMPLY GIVE YOU YOUR SUPER BACK ON ABOUT THE SAME RHYTHM THAT YOU GOT IT IN DESTINY 1 IF YOU HAD A HIGH INTELLECT BUILD.[/i][/b] The reason why people only use those exotics is because they are the only one's in the sandbox that make you feel powerful....and the only ones what actually CHANGE how the game is played in a meaningful way. ...and now you want to take that power Away....AGAIN. ...AND YOU WONDER why people are mad. They are mad becasue you are breaking the fundamental contract that lay at the root of every good loot game. [b] That player effort will be rewarded with power..[/b]..and people are getting angry and frustrated because at every turn you want people to play your game, while you refuse to reward them with new power...and TAKE AWAY power that has already been granted. To the point where Whisper of the Worm has been given the EXACT same treatment that Black Hammer did. We LITERALLY have gone in a big circle with that weapon. I assume the next move is that it too will be removed from the game..... It is LONG past time your devs stopped hiding in their offices, and actually FACE this community and get to know them....and understand WHY it is they play this game. Otherwise they are going to keep doing TONE DEAF things like this.... ...and they are eventually going to lose this game...and lose its players to OTHER games that understand them, and reward them.

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  • It's odd how they went from D1 to this and the only thing that makes sense to me is that they don't have the manpower to make the necessary changes for this game. (This is just my opinion) The loot system is not broken but it's on the verge. The economy is broken but there are simple changes that can improve it. The RNG in this game is just straight out stupid. The design for most gear/weapons, not much thought has been put into them. The duplicates in this game are in just about everything from mods to power engrams. Cores were added to the game because of the lack of loot to use them on. D2 has become more about running bounties, power engrams, cores instead of chasing loot. The vendors in this entire game have not been properly updated. Factions were removed only to be brought back if and when as a carrot. This is a given, but the "balancing" in this game has major issues. Creating PvP/PvE game modes. No strike specific loot No new maps knowing 4v4 maps are the cause for a lot of the issues in PvP. PvP literally needs 6v6 maps period. All raids should have a hard mode and normal mode, giving both "casual and hardcore gamers" their incentive to run the raids. I only listed a few things wrong with this game and (without the manpower,) these problems will continue to exist for a long time, and that isn't even me including all the coding issues gamers have brought up on the help forum, D2 forum Reddit or where ever else these issues are brought up that this company will most likely not get to most of it.

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