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Destiny

Общее обсуждение Destiny.
Изменено (Fal Chavam): 8/21/2016 3:59:04 AM
87

I kinda want a destiny horror game.

There is potential for it and it can expand on the collapse and the dark ages. Imagine a game where you're just a simple human on the moon during dark ages, and you and your group get driven into the cracks on the moon. As you explore you discover what the hive have been up to, And start getting hunted by them. Here's a taste of what I had in mind. [spoiler]It starts out with you and your two crew mates waking up after the collapse. (Your base got attacked by the darkness and fell into the moon a bit. You were all knocked out but life support kept you alive into the dark ages). You and your team get out of the base to find yourselves in a hive tunnel. As you investigate a dim hallway you here little clicking noises in the distance and move to investigate. You find a lone thrall that quickly snaps up and shrieks, calling in a small swarm of thralls that quickly attacks one of your friends and tears them apart. You stumble backwards and fall into a small hole which drops you into a dark chamber. You hear the cries of the friend that got swarmed and the fate of your other friend is unknown. You look for a way out of the room, find a door, and find that it is locked. Just as you examine the door you hear a loud roar as a knight with a sword breaks it's way into the room in search of you. The only way to tell where the knight is (without the flash light on) is by the sound of his steps (and low growling noises,) or the faint green glow of his eyes. You then must find a rune (or husk) to open the door and escape, all while working around the Knight.[/spoiler] You could find computers and audio/text logs that got sucked in by the hive's excavation to tell you more about the golden age and research done on the enemy at around that time. More on the other warminds, the traveler, golden age life style, etc. Have times when you're hunted by a Knight or wizard. Have running/quick thinking events to escape a swarm of thralls. Throw in a few puzzles and you have yourself a destiny honor game in the hell mouth. I don't know about you but I think that'd be fun.[spoiler]Don't listen to me. I'd be scared shitless if a f*ckn knight just came up behind me and roared just before splitting me in half.[/spoiler] So, thoughts? Edit: had to change it a bit so it fits in properly with the lore.

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  • I love it! Great idea! Some thoughts: 1. Really play up the idea that minions of the darkness are stronger in the dark. This was mentioned in the very first mission but never expanded. Wish it was. Anyways, maybe the hive are ultra sensitive to light (if right after the traveller repelled the darkness) and areas with lighting are "safe zones". 2. If it does take place right after the traveller saves us, maybe have a scene where we find a hive wizard peeling the light from a newly formed ghost? Also that's what scared me the most in the grimoire. 3. Have one of your team that was swarmed by thralls appear later. He's been force-fed a worm as an experiment by a wizard and he is now some kind of mindless, feral creature that's hunting you for your light (you're not a guardian but dredgen yor says in the grimoire that life is a small spark of light). 4. Possible ending 1, get rescued by a young Toland? Everyone's about to die and he shows up, Nova bombs the enemy and brings you back? I'm unsure about that, just saying ideas off the top of my head. :) 5. Possible ending 2, you die. If you did (fill in the blank) or collected certain hidden items, you get a post credits scene where a ghost finds you and resurrects you as a guardian. You are Toland!

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